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General Tabletop Discussion
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A Different Way To Run High Level Monsters
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<blockquote data-quote="Reynard" data-source="post: 9645659" data-attributes="member: 467"><p>Session 2: The Ruin That Walks</p><p></p><p>A shard of an unknown god of lies and secrets burrows in to places where secrets are held and becomes that places in the form of a giant mimic. In this case, it was the Vault of Kings, the royal tomb of the Realm where the First Queen and every successive King after is interred. The royal necrophant came to the PCs because when he went to go about his duties in the Vault, he was attacked by one of the Kings (in the form of a Death Knight). The PCs agreed to go into the tomb and confront the restless dead. Upon arrival, they notices something was a amiss and one of them used a Gem of Seeing to reveal the mimic nature of the place.</p><p></p><p>They had an audience with the Death Knight King and the Demi Lich Queen, successfully talking themselves out of a fight and promising to set things to rights while preserving the secrets buried with the long dead monarchs.</p><p></p><p>Down in the bowls of the Vault where the current king's future tomb was being excavated they found the godling's Heart: itself a CR 25 legendary, along with some enhanced mimic minions and some poor unfortunate dwarves stonemasons were were unlucky enough to have been present when the god subverted the Vault.</p><p></p><p>The mimics were an annoyance, but more important the main enemy could absorb one as a reaction and "heal" the damage done that round by whatever they had left in HP. This meant the PCs could not just ignore them and had to split their attention. Otherwise the main monster was a brute, hitting hard always with advantage because the attack could come from anywhere (the whole room was the monster).</p><p></p><p>Good fight. lots of fun. In the end, everyone contributed and the session time was filled.</p></blockquote><p></p>
[QUOTE="Reynard, post: 9645659, member: 467"] Session 2: The Ruin That Walks A shard of an unknown god of lies and secrets burrows in to places where secrets are held and becomes that places in the form of a giant mimic. In this case, it was the Vault of Kings, the royal tomb of the Realm where the First Queen and every successive King after is interred. The royal necrophant came to the PCs because when he went to go about his duties in the Vault, he was attacked by one of the Kings (in the form of a Death Knight). The PCs agreed to go into the tomb and confront the restless dead. Upon arrival, they notices something was a amiss and one of them used a Gem of Seeing to reveal the mimic nature of the place. They had an audience with the Death Knight King and the Demi Lich Queen, successfully talking themselves out of a fight and promising to set things to rights while preserving the secrets buried with the long dead monarchs. Down in the bowls of the Vault where the current king's future tomb was being excavated they found the godling's Heart: itself a CR 25 legendary, along with some enhanced mimic minions and some poor unfortunate dwarves stonemasons were were unlucky enough to have been present when the god subverted the Vault. The mimics were an annoyance, but more important the main enemy could absorb one as a reaction and "heal" the damage done that round by whatever they had left in HP. This meant the PCs could not just ignore them and had to split their attention. Otherwise the main monster was a brute, hitting hard always with advantage because the attack could come from anywhere (the whole room was the monster). Good fight. lots of fun. In the end, everyone contributed and the session time was filled. [/QUOTE]
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