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A discussion of metagame concepts in game design
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<blockquote data-quote="Emerikol" data-source="post: 7454397" data-attributes="member: 6698278"><p>I'm probably applying the same logic but coming to potentially different answers. </p><p></p><p>I think played exactly as is the game would no longer be fun for me so life is short and I should seek fun entertainment. House ruling such a significant change may be too hard. It's why I keep debating whether I should try or not and thus this thread. Keep in mind too that I am not at all afraid of house ruling in general. But I don't want to rewrite half the game.</p><p></p><p>I raised this issue on several occasions with Mike Mearls, but I have to think he didn't understand me. He'd give an answer that sounded like he cared about the concern but then we got the game as written. So I think maybe he thought I was asking about X when in fact it was about Y. Otherwise I hope he would have not been so encouraging.</p><p></p><p>What about Pf2e? Do you think it will do this particular issue better? I've been following your posts about that game but not sure I can be sure. Realize too that I only need a workable subset of a system. If I had to ban a few classes I could easily live with that. Fighter, Wizard, Rogue, and Cleric are core and I wouldn't want to ban those.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 7454397, member: 6698278"] I'm probably applying the same logic but coming to potentially different answers. I think played exactly as is the game would no longer be fun for me so life is short and I should seek fun entertainment. House ruling such a significant change may be too hard. It's why I keep debating whether I should try or not and thus this thread. Keep in mind too that I am not at all afraid of house ruling in general. But I don't want to rewrite half the game. I raised this issue on several occasions with Mike Mearls, but I have to think he didn't understand me. He'd give an answer that sounded like he cared about the concern but then we got the game as written. So I think maybe he thought I was asking about X when in fact it was about Y. Otherwise I hope he would have not been so encouraging. What about Pf2e? Do you think it will do this particular issue better? I've been following your posts about that game but not sure I can be sure. Realize too that I only need a workable subset of a system. If I had to ban a few classes I could easily live with that. Fighter, Wizard, Rogue, and Cleric are core and I wouldn't want to ban those. [/QUOTE]
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