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General Tabletop Discussion
*TTRPGs General
A discussion of metagame concepts in game design
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<blockquote data-quote="Emerikol" data-source="post: 7456645" data-attributes="member: 6698278"><p>[MENTION=87792]Neonchameleon[/MENTION]</p><p>Let's just agree to disagree. This thread was not intended to reopen a new front on an old war long lost from my viewpoint. </p><p></p><p>If I am constantly defending my view of the game then this thread ultimately is going nowhere. I'm seeking options that fit me and my groups needs. I've explained what I like and what I believe metagaming is for me and my group. Let's leave it at that. </p><p></p><p>I used to enjoy debating this stuff but in the end it never goes anywhere. It just ends up being your perception of reality vs my own. I think I'm right and you think you are right. So it just goes no where. You can prove to me your right and I can't prove to you I'm right.</p><p></p><p>One thing is for sure. I'm not playing with stuff I don't like. At my age, I'm not likely to start liking it. I'm just looking at games and trying to figure out what is the best solution for me and my players. </p><p></p><p>1. Try to hack 5e. It's looking like that will be too hard.</p><p>2. Hack Pf2e. Maybe. I'll know more in August. I'm hopeful mainly because everything is tied up in feats which I can remove or add easily.</p><p>3. Go back to 3e and hack it. Maybe but unlikely.</p><p>4. Hack a retroclone. They offer so little that option 5 is likely my take before this one.</p><p>5. Write my own game. A distinct possibility. This is also an outcome if 1 through 3 got out of hand. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" />.</p><p></p><p>I'm at a stage where every game offers something. And sure I'd rather play a poorly designed game than one that is metagame so, gun to the head, I'd pick 1e over 5e. Surely though, no gun is at my head, so I don't have to make that choice.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 7456645, member: 6698278"] [MENTION=87792]Neonchameleon[/MENTION] Let's just agree to disagree. This thread was not intended to reopen a new front on an old war long lost from my viewpoint. If I am constantly defending my view of the game then this thread ultimately is going nowhere. I'm seeking options that fit me and my groups needs. I've explained what I like and what I believe metagaming is for me and my group. Let's leave it at that. I used to enjoy debating this stuff but in the end it never goes anywhere. It just ends up being your perception of reality vs my own. I think I'm right and you think you are right. So it just goes no where. You can prove to me your right and I can't prove to you I'm right. One thing is for sure. I'm not playing with stuff I don't like. At my age, I'm not likely to start liking it. I'm just looking at games and trying to figure out what is the best solution for me and my players. 1. Try to hack 5e. It's looking like that will be too hard. 2. Hack Pf2e. Maybe. I'll know more in August. I'm hopeful mainly because everything is tied up in feats which I can remove or add easily. 3. Go back to 3e and hack it. Maybe but unlikely. 4. Hack a retroclone. They offer so little that option 5 is likely my take before this one. 5. Write my own game. A distinct possibility. This is also an outcome if 1 through 3 got out of hand. :-). I'm at a stage where every game offers something. And sure I'd rather play a poorly designed game than one that is metagame so, gun to the head, I'd pick 1e over 5e. Surely though, no gun is at my head, so I don't have to make that choice. [/QUOTE]
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