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General Tabletop Discussion
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A discussion of metagame concepts in game design
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<blockquote data-quote="Emerikol" data-source="post: 7463192" data-attributes="member: 6698278"><p>You are going hard core on this. First if Second Wind is anything remotely like real second winds, you don't activate them so they are metagame. If they are some power, that humans in the D&D world have but humans in the real world don't have then they should have mentioned that. I prefer to start with baseline humans. </p><p></p><p>No you just don't know what metagaming is and you are starting to embarass yourself by using examples that completely don't fit the concept. It's the people who don't undestand that keep claiming it's just a preference for old mechanics. If it was just a preference for old mechanics then I'd be happy with all of them and be playing 1e right now. I don't like THAC0. I like feats better than random class powers. I like lots of new mechanics some of which run counter to old school gaming. I don't like metagame mechanics though. So it's far more than just a preference for old mechanics.</p><p></p><p>You should really try harder to understand the concept. Let me help you again.</p><p></p><p>1. It is making decisions that cause things to happen in game that only the player knows about and the character could not know about.</p><p>2. It is not abstract concepts like HP/AC which are in game concepts. How close to death am I? How good an I at avoiding getting hit? They are abstractions. Abstractions may not be realistic (these aren't) but they are not metagame. The character knows about them.</p><p>3. It is the character who should be making decisions for that character as that character. When you as the player are truly being that character then make decisions. When you are not being that character do not.</p><p>4. Magical/Psionic constructs are, at least in D&D, a part of the game world. It's like you say warp drive is metagame because it doesn't exist in the real world. Wrong! It is not metagame. It is not realistic by what we know today. It is not metagame. The crew of the Starship Enterprise know all about warp drive. It's a real thing in their universe.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 7463192, member: 6698278"] You are going hard core on this. First if Second Wind is anything remotely like real second winds, you don't activate them so they are metagame. If they are some power, that humans in the D&D world have but humans in the real world don't have then they should have mentioned that. I prefer to start with baseline humans. No you just don't know what metagaming is and you are starting to embarass yourself by using examples that completely don't fit the concept. It's the people who don't undestand that keep claiming it's just a preference for old mechanics. If it was just a preference for old mechanics then I'd be happy with all of them and be playing 1e right now. I don't like THAC0. I like feats better than random class powers. I like lots of new mechanics some of which run counter to old school gaming. I don't like metagame mechanics though. So it's far more than just a preference for old mechanics. You should really try harder to understand the concept. Let me help you again. 1. It is making decisions that cause things to happen in game that only the player knows about and the character could not know about. 2. It is not abstract concepts like HP/AC which are in game concepts. How close to death am I? How good an I at avoiding getting hit? They are abstractions. Abstractions may not be realistic (these aren't) but they are not metagame. The character knows about them. 3. It is the character who should be making decisions for that character as that character. When you as the player are truly being that character then make decisions. When you are not being that character do not. 4. Magical/Psionic constructs are, at least in D&D, a part of the game world. It's like you say warp drive is metagame because it doesn't exist in the real world. Wrong! It is not metagame. It is not realistic by what we know today. It is not metagame. The crew of the Starship Enterprise know all about warp drive. It's a real thing in their universe. [/QUOTE]
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