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General Tabletop Discussion
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A discussion of metagame concepts in game design
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<blockquote data-quote="Kobold Boots" data-source="post: 7469731" data-attributes="member: 92239"><p>Hi Lan</p><p></p><p>We all have our strengths. In my case, I've got an undergrad in medieval studies with a focus in comparative religion, another in comp sci, an MBA and a masters in cybersecurity and aiming at Ph.D programs. I've done time in the SCA and spent about 20 years doing martial arts. My fatal weakness is anything having to do with power tools or swinging a hammer and my wife will constantly tell you that I forget the simplest things. Pop culture also escapes me due to having a TV, but never turning it on. ( I have managed to catch every Marvel movie since 2008 but that's the remnants of a 100 a month comic book habit that went away in the late 90s)</p><p></p><p>Most of my group has at least their masters in something mathy or professional sounding so with no shortage of irony, most of our table conversations are incredibly stupid. Questions like "How does magic work?" have taken entire sessions on a tangent and spawned more than a few email threads.</p><p></p><p>All that said, I'm wired to make connections between disciplines so it's really important to me to have a world that's both continually growing due to the player activity and internally consistent across things my players discover. Fortunately we don't play as often as we all used to while in college so it's not a massive undertaking but I care about it and it reflects in how I post here for better or worse.</p><p></p><p>I'm thinking about starting a VTT campaign in the coming months and opening up the group to the rest of the world. If I don't self-immolate, I might just be able to finish the model before I die. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Ramble, ramble, ramble.</p><p>KB</p></blockquote><p></p>
[QUOTE="Kobold Boots, post: 7469731, member: 92239"] Hi Lan We all have our strengths. In my case, I've got an undergrad in medieval studies with a focus in comparative religion, another in comp sci, an MBA and a masters in cybersecurity and aiming at Ph.D programs. I've done time in the SCA and spent about 20 years doing martial arts. My fatal weakness is anything having to do with power tools or swinging a hammer and my wife will constantly tell you that I forget the simplest things. Pop culture also escapes me due to having a TV, but never turning it on. ( I have managed to catch every Marvel movie since 2008 but that's the remnants of a 100 a month comic book habit that went away in the late 90s) Most of my group has at least their masters in something mathy or professional sounding so with no shortage of irony, most of our table conversations are incredibly stupid. Questions like "How does magic work?" have taken entire sessions on a tangent and spawned more than a few email threads. All that said, I'm wired to make connections between disciplines so it's really important to me to have a world that's both continually growing due to the player activity and internally consistent across things my players discover. Fortunately we don't play as often as we all used to while in college so it's not a massive undertaking but I care about it and it reflects in how I post here for better or worse. I'm thinking about starting a VTT campaign in the coming months and opening up the group to the rest of the world. If I don't self-immolate, I might just be able to finish the model before I die. :) Ramble, ramble, ramble. KB [/QUOTE]
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