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General Tabletop Discussion
*TTRPGs General
A discussion of metagame concepts in game design
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<blockquote data-quote="pemerton" data-source="post: 7474167" data-attributes="member: 42582"><p>My opinion of history is that it is not a science - it involves careful observation, but not measurement, and does not provide the sort of systematically ordered knowledge that science does.</p><p></p><p>That's not to deny that historians provide knowledge - not all knowledge is scientific knowledge.</p><p></p><p>That's also not to deny that historians can identify causal relationships - not all identification of causation is scientific. (Eg I am identifying, right now, that movements of my fingers are causing events to occur in my computer, which in due course will cause other related events to occur in other computers, but I have not worked any of that out scientifically, and none of that is scientific knowledge.)</p></blockquote><p></p>
[QUOTE="pemerton, post: 7474167, member: 42582"] My opinion of history is that it is not a science - it involves careful observation, but not measurement, and does not provide the sort of systematically ordered knowledge that science does. That's not to deny that historians provide knowledge - not all knowledge is scientific knowledge. That's also not to deny that historians can identify causal relationships - not all identification of causation is scientific. (Eg I am identifying, right now, that movements of my fingers are causing events to occur in my computer, which in due course will cause other related events to occur in other computers, but I have not worked any of that out scientifically, and none of that is scientific knowledge.) [/QUOTE]
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