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<blockquote data-quote="Endzeitgeist" data-source="post: 5201812" data-attributes="member: 82318"><p>Disclaimer: </p><p>I'm a sucker for asylums. My campaigns tend to often lead to these places and that's why I'm very glad, that this installment of ECS exists.</p><p></p><p>This pdf consists of 26 pages, 1 page front cover, 1 page credits, 1page back cover/ad and 1 page OGL.</p><p></p><p>The excursion into the walls of the asylum begins with 4 pages containing high-quality IC prose, two key-less, player-friendly (YES!) maps of the asylum and its basement as well as information on two characters, including their secrets.</p><p></p><p>Next are the statblocks: </p><p>"Mother Sharlene Murrell" (2 pages including 2 nice, social feats for aristocrats) </p><p>"Brother Broomore" (2 pages) </p><p>"Railee McGee" (~half a page) </p><p>"Doyenne Murrell" (1 page) </p><p>It also mentions 4 notable inmates.</p><p></p><p>After that, we get 11 pages of inflated battle-maps.</p><p></p><p>The 2 A4-versions of the scale maps, included in separate pdfs (6 pages asylum + 3 pages basement) are a nice bonus for Europeans like yours truly.</p><p></p><p>Plus, sorcerors get a new bloodline for free, the Medusa bloodline, a 1 page web-enhancement.</p><p></p><p>Conclusion: </p><p>It's cool, cheap and include one new bloodline. While I feel that "Bedlam Asylum" is superior to "Kavit's Emporium" when it comes to fluff and a key-less map, ECS: Kavit has the upper hand on crunch and re-usability, in spite of the web-enhancement. </p><p>My main criticism is that I would have loved to see a list of 10 "treatments" in the cellar as the icing on the cake.</p><p></p><p>Due to the great production value and the fact that I'm a total sucker for asylums, I'll give it 5 stars. If you're not that into asylums, deduct one star. It's still a great deal for 2 bucks, but I nevertheless consider "Kavit" to be the superior by a sliver. I'd give this 4.5 stars, rounded up. </p><p></p><p>Edit: The first version had a problem with the scale maps, the new version has the medusa bloodline as a nice crunchy addendum. I modified my review according to the new files.</p></blockquote><p></p>
[QUOTE="Endzeitgeist, post: 5201812, member: 82318"] Disclaimer: I'm a sucker for asylums. My campaigns tend to often lead to these places and that's why I'm very glad, that this installment of ECS exists. This pdf consists of 26 pages, 1 page front cover, 1 page credits, 1page back cover/ad and 1 page OGL. The excursion into the walls of the asylum begins with 4 pages containing high-quality IC prose, two key-less, player-friendly (YES!) maps of the asylum and its basement as well as information on two characters, including their secrets. Next are the statblocks: "Mother Sharlene Murrell" (2 pages including 2 nice, social feats for aristocrats) "Brother Broomore" (2 pages) "Railee McGee" (~half a page) "Doyenne Murrell" (1 page) It also mentions 4 notable inmates. After that, we get 11 pages of inflated battle-maps. The 2 A4-versions of the scale maps, included in separate pdfs (6 pages asylum + 3 pages basement) are a nice bonus for Europeans like yours truly. Plus, sorcerors get a new bloodline for free, the Medusa bloodline, a 1 page web-enhancement. Conclusion: It's cool, cheap and include one new bloodline. While I feel that "Bedlam Asylum" is superior to "Kavit's Emporium" when it comes to fluff and a key-less map, ECS: Kavit has the upper hand on crunch and re-usability, in spite of the web-enhancement. My main criticism is that I would have loved to see a list of 10 "treatments" in the cellar as the icing on the cake. Due to the great production value and the fact that I'm a total sucker for asylums, I'll give it 5 stars. If you're not that into asylums, deduct one star. It's still a great deal for 2 bucks, but I nevertheless consider "Kavit" to be the superior by a sliver. I'd give this 4.5 stars, rounded up. Edit: The first version had a problem with the scale maps, the new version has the medusa bloodline as a nice crunchy addendum. I modified my review according to the new files. [/QUOTE]
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