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<blockquote data-quote="Raith5" data-source="post: 5986477" data-attributes="member: 56051"><p>I have too many bad memories of DM's abusing their position during my school years 25 years ago to easily accept this. Sure the DM has always had a wide discretion in terms of what monsters and NPC do etc but there needs to be some common rules and a common social contract between the people playing and the DM, in order for the DM to operate with any legitimacy and the game to have some cordiality. Put another way, the power to control frame and pace adventures should be the role of the DM, not changing rules arbitrarily.</p><p></p><p>My sense is that the idea of DM fiat with regards to rules is not some abstract philosophical position but a sheer practical reality of early editions of D&D. To play 1st level D&D you had to give the DM considerable license to DM for the game to work well. As others have indicated 3rd and 4th edition, not so much. I dont see this as bad thing for roleplaying and is not something that should disappear from D&D going forward.</p></blockquote><p></p>
[QUOTE="Raith5, post: 5986477, member: 56051"] I have too many bad memories of DM's abusing their position during my school years 25 years ago to easily accept this. Sure the DM has always had a wide discretion in terms of what monsters and NPC do etc but there needs to be some common rules and a common social contract between the people playing and the DM, in order for the DM to operate with any legitimacy and the game to have some cordiality. Put another way, the power to control frame and pace adventures should be the role of the DM, not changing rules arbitrarily. My sense is that the idea of DM fiat with regards to rules is not some abstract philosophical position but a sheer practical reality of early editions of D&D. To play 1st level D&D you had to give the DM considerable license to DM for the game to work well. As others have indicated 3rd and 4th edition, not so much. I dont see this as bad thing for roleplaying and is not something that should disappear from D&D going forward. [/QUOTE]
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