Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
A DM's best friend - a Guiding NPC
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="howandwhy99" data-source="post: 4854079" data-attributes="member: 3192"><p>I don't use NPCs as guides as I think it defeats the purpose of roleplaying. That said, if the players hire NPCs for certain tasks (usually non-role related), that can be an appropriate solution. XP awards are shared, but I half for NPC shares as they are unreliable. Treasure is shared too, at least the NPCs expect to receive something appropriate unless they're a Hireling (have a previous agreement about payment).</p><p></p><p>For non-traditional RPGs where storytelling is the objective I would avoid using NPCs to lead PCs down a predetermined plot line. Also, if the NPCs could not be ditched, I would consider a "DM" in this type of game to be domineering over his fellow players. </p><p></p><p>In regards to information known by the NPCs, I actually track the relevant stuff just like any other resource. Dispersal is up to how the players interact with them during the game and the NPCs' predetermined characterizations.</p><p></p><p>EDIT: in response to Jack99's typing of tracked info, I never use type 1. That is part of the challenge for the players IMO. They can choose to help each other out or not depending upon what each learns. Character knowledge prior to start is essentially their background. ...and just like any PC knowledge that could potentially be inaccurate too.</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 4854079, member: 3192"] I don't use NPCs as guides as I think it defeats the purpose of roleplaying. That said, if the players hire NPCs for certain tasks (usually non-role related), that can be an appropriate solution. XP awards are shared, but I half for NPC shares as they are unreliable. Treasure is shared too, at least the NPCs expect to receive something appropriate unless they're a Hireling (have a previous agreement about payment). For non-traditional RPGs where storytelling is the objective I would avoid using NPCs to lead PCs down a predetermined plot line. Also, if the NPCs could not be ditched, I would consider a "DM" in this type of game to be domineering over his fellow players. In regards to information known by the NPCs, I actually track the relevant stuff just like any other resource. Dispersal is up to how the players interact with them during the game and the NPCs' predetermined characterizations. EDIT: in response to Jack99's typing of tracked info, I never use type 1. That is part of the challenge for the players IMO. They can choose to help each other out or not depending upon what each learns. Character knowledge prior to start is essentially their background. ...and just like any PC knowledge that could potentially be inaccurate too. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
A DM's best friend - a Guiding NPC
Top