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<blockquote data-quote="MaxKaladin" data-source="post: 4214454" data-attributes="member: 1196"><p>The first time I played D&D, I was being taught by a couple of other kids who "simplified" the rules. (roll eyes) One of the simplifications I remember was that they did away with the 'complicated' chart for memorizing spells and just said you could cast each spell in the book once per adventure. When I actually got my hands on a rulebook and read it, things made far more sense. </p><p></p><p>Anyway, I too am a 4e doubter and I tried a 4e demo last weekend. I didn't enjoy it. It had nothing to do with the rules or the DM. It was the other players. It was obvious that all the other people in the demo were part of the same gaming group and they were champion time wasters. I'll leave it at that before I write a long rant. The main thing I came away from the demo with was the observation that WotC can do anything and everything they want to make the game play faster, but the pacing ultimately depends on the players. </p><p></p><p>I was very careful to go into the demo with an open mind. I even found myself in the unusual position of defending 4e. 8) I was waiting to be amazed with how awesome the game is, but it didn't happen. In the 2.5 hours I was at the table, I got four combat rounds in. Two of them were movement and two were missing my foes and getting my butt kicked (down 22 out of 33hp). I just didn't get to really try the game. </p><p></p><p>I don't blame the game, but I didn't change my mind about not converting either.</p></blockquote><p></p>
[QUOTE="MaxKaladin, post: 4214454, member: 1196"] The first time I played D&D, I was being taught by a couple of other kids who "simplified" the rules. (roll eyes) One of the simplifications I remember was that they did away with the 'complicated' chart for memorizing spells and just said you could cast each spell in the book once per adventure. When I actually got my hands on a rulebook and read it, things made far more sense. Anyway, I too am a 4e doubter and I tried a 4e demo last weekend. I didn't enjoy it. It had nothing to do with the rules or the DM. It was the other players. It was obvious that all the other people in the demo were part of the same gaming group and they were champion time wasters. I'll leave it at that before I write a long rant. The main thing I came away from the demo with was the observation that WotC can do anything and everything they want to make the game play faster, but the pacing ultimately depends on the players. I was very careful to go into the demo with an open mind. I even found myself in the unusual position of defending 4e. 8) I was waiting to be amazed with how awesome the game is, but it didn't happen. In the 2.5 hours I was at the table, I got four combat rounds in. Two of them were movement and two were missing my foes and getting my butt kicked (down 22 out of 33hp). I just didn't get to really try the game. I don't blame the game, but I didn't change my mind about not converting either. [/QUOTE]
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