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A Dozen Crossbows Aimed at You ..
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<blockquote data-quote="Remathilis" data-source="post: 3170540" data-attributes="member: 7635"><p><em>Say, your high level D&D character somehow finds himself in the sights of a dozen <strong>bugbears</strong> with their crossbows. The <strong>bugbear</strong> leader says: "Drop your wands, weapons and holy symbols. You're under arrest". What do you think should happen? </em></p><p></p><p>See, is it REALLY that surprising when you pitch ANY CR 2 creature vs. 15th level PCs?</p><p></p><p>Now, if you generate you're towns using the DMG (and if you don't, you'll have to adjust to 15th level PCs vs 2nd level watchmen) then you'll find a Typical Small City COULD have two 7-15th level fighters (plus a variety of two-lessers) and 2 8-16th level warriors (plus a bunch of two-lowers). Toss in a med-level cleric or adept (7-12th) and a wizard or sorc (7-10th) and you have a potent offensive force. IF 15th level PCs did something so heinous that it warranted normal intervention by local authorities, I'm SURE the constable can conscript some of these local HL's for "the sake of the community" </p><p></p><p>And that is a small city; large ones and metropolis's have LARGER forces, and small cities can usually send a runner to gather forces to handle said PCs. </p><p></p><p>If you take a SHARK! method of looking at things (HL isn't all that uncommon) then you can have powerful guards or local adventurers to act as deputies. Alternately, if you take an Eberron approach (low level magic is common) than guards armed with Eternal Wands, Tanglefoot bags, potions of True Strike, and Sleep Arrows seem to even the score abit as well. </p><p></p><p>However, NO ONE should expect HL D&D PCs to be scared of CR 2 Anythings, be it guards or bugbears...</p></blockquote><p></p>
[QUOTE="Remathilis, post: 3170540, member: 7635"] [I]Say, your high level D&D character somehow finds himself in the sights of a dozen [B]bugbears[/B] with their crossbows. The [B]bugbear[/B] leader says: "Drop your wands, weapons and holy symbols. You're under arrest". What do you think should happen? [/I] See, is it REALLY that surprising when you pitch ANY CR 2 creature vs. 15th level PCs? Now, if you generate you're towns using the DMG (and if you don't, you'll have to adjust to 15th level PCs vs 2nd level watchmen) then you'll find a Typical Small City COULD have two 7-15th level fighters (plus a variety of two-lessers) and 2 8-16th level warriors (plus a bunch of two-lowers). Toss in a med-level cleric or adept (7-12th) and a wizard or sorc (7-10th) and you have a potent offensive force. IF 15th level PCs did something so heinous that it warranted normal intervention by local authorities, I'm SURE the constable can conscript some of these local HL's for "the sake of the community" And that is a small city; large ones and metropolis's have LARGER forces, and small cities can usually send a runner to gather forces to handle said PCs. If you take a SHARK! method of looking at things (HL isn't all that uncommon) then you can have powerful guards or local adventurers to act as deputies. Alternately, if you take an Eberron approach (low level magic is common) than guards armed with Eternal Wands, Tanglefoot bags, potions of True Strike, and Sleep Arrows seem to even the score abit as well. However, NO ONE should expect HL D&D PCs to be scared of CR 2 Anythings, be it guards or bugbears... [/QUOTE]
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