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A Dozen Frightening Rumors: Phil Reed's Latest Kickstarter
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<blockquote data-quote="Ruin Explorer" data-source="post: 8044565" data-attributes="member: 18"><p>Yeah, I suspect you're correct on that. Whilst I've technically spent more on DTRPG and DM's Guild over the last year, than KS, it's mostly been on either older products, or products I would have backed if they were on KS, and certainly the "impulse buy" factor is much higher on KS - I'm much more likely to instantly spend $1-$25 to get your cool-sounding RPG or RPG product on KS than DTRPG, where I may well simply add it to my wishlist and forget about it. At $30 and above I find it becomes a little more complicated, but it's still more likely that I'll "buy now" on KS, as it were.</p><p></p><p>This may sound weird, but I think part of it is simply the UX and flow of the customer experience. KS is a fast, very responsive website that feels fun to be be on, and backing something is a small number of quick clicks. Also information about the product is in big text and images in the middle of your screen and there are no distractions. DTRPG and DM's Guild feel like websites from the early 2000s. They're slow, clunky, and buying something is downright annoying, and all the screens are extremely cluttered and feel faintly oppressive with dark colours, a lot of red, and virtually no white space. Plus the ability to browse or discover new stuff is virtually non-existent (and the search ain't great either). If they could make them fun and modern, I genuinely think it would help sales, and help people to recommend them. I'm always faintly embarrassed to point someone to them.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8044565, member: 18"] Yeah, I suspect you're correct on that. Whilst I've technically spent more on DTRPG and DM's Guild over the last year, than KS, it's mostly been on either older products, or products I would have backed if they were on KS, and certainly the "impulse buy" factor is much higher on KS - I'm much more likely to instantly spend $1-$25 to get your cool-sounding RPG or RPG product on KS than DTRPG, where I may well simply add it to my wishlist and forget about it. At $30 and above I find it becomes a little more complicated, but it's still more likely that I'll "buy now" on KS, as it were. This may sound weird, but I think part of it is simply the UX and flow of the customer experience. KS is a fast, very responsive website that feels fun to be be on, and backing something is a small number of quick clicks. Also information about the product is in big text and images in the middle of your screen and there are no distractions. DTRPG and DM's Guild feel like websites from the early 2000s. They're slow, clunky, and buying something is downright annoying, and all the screens are extremely cluttered and feel faintly oppressive with dark colours, a lot of red, and virtually no white space. Plus the ability to browse or discover new stuff is virtually non-existent (and the search ain't great either). If they could make them fun and modern, I genuinely think it would help sales, and help people to recommend them. I'm always faintly embarrassed to point someone to them. [/QUOTE]
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A Dozen Frightening Rumors: Phil Reed's Latest Kickstarter
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