Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
A Dragonlance Retrospective: Part 1
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="evildmguy" data-source="post: 8865951" data-attributes="member: 6092"><p>No one did. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite18" alt=":ROFLMAO:" title="ROFL :ROFLMAO:" loading="lazy" data-shortname=":ROFLMAO:" /></p><p></p><p>TSR kept trying to compete with trends. I'm sure that's typical for companies. It's too bad they didn't stay in their lane because while remembered well, they produced a lot of things that aren't around today. In the case of SAGA system, it was a card based system. I think the idea was to give more control to the players over their characters but fell flat, imo. I think they also used it for a Marvel game and I don't remember which came first and then which got to use the SAGA rules. </p><p></p><p>I enjoyed reading Dragonlance up to a point. The main books and some of the other books were good but for me a lot of the novels fell flat. I tried to run a game set in DL but never managed to capture the feel of it for myself much less my players but that's on me. I do agree that the War of the Lance seems to be the reason for the setting, again for me, the extra parts weren't as interesting. Yes, the boxed set on the other continent might as well have been on something else. </p><p></p><p>I liked the Gold Box games back in the day as well. Watching the moon phases to know when to attack or not did make it interesting. </p><p></p><p>Thanks for the look back and discussion!</p></blockquote><p></p>
[QUOTE="evildmguy, post: 8865951, member: 6092"] No one did. :ROFLMAO: TSR kept trying to compete with trends. I'm sure that's typical for companies. It's too bad they didn't stay in their lane because while remembered well, they produced a lot of things that aren't around today. In the case of SAGA system, it was a card based system. I think the idea was to give more control to the players over their characters but fell flat, imo. I think they also used it for a Marvel game and I don't remember which came first and then which got to use the SAGA rules. I enjoyed reading Dragonlance up to a point. The main books and some of the other books were good but for me a lot of the novels fell flat. I tried to run a game set in DL but never managed to capture the feel of it for myself much less my players but that's on me. I do agree that the War of the Lance seems to be the reason for the setting, again for me, the extra parts weren't as interesting. Yes, the boxed set on the other continent might as well have been on something else. I liked the Gold Box games back in the day as well. Watching the moon phases to know when to attack or not did make it interesting. Thanks for the look back and discussion! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
A Dragonlance Retrospective: Part 1
Top