A dungeon per week

Dungeon a week - Map No.19

Following my challenge! I like how the two levels of this tile connects - the caves at ground level and the upper level which scans the top two places in the cave (it even has a ladder for a thief to go low ...).

icone_donjon019.jpg

See Dungeon No.19
 

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Dungeon a week - Map No.21

Here is a more traditional dungeon geomorphic and thinner. For this time, almost all the passages connecting them. There is also a change in the format of the dungeon: it is carved into the rock and reinforced with stones.

 

Dungeon a week - Map No.22

This week will be devoted once again to the underground urban structures. This module is a maze of buildings and alleys. This is the kind of dwellings that may very well belong to a colony of dwarves depths or an outpost of elite dark elf... Remember to keep the classic that was found in the old-school scenario version of D&D.

 



Dungeon a week - Map No.25

This week, it will be a more traditional dungeon. I added some extra not found in the tile Dyson Logos. Thus, one can find a hole in the center of a square room with colored paving stones, two statues guarding the passages of a dungeon, a long corridor grid through the entire width of the dungeon, and a rectangular room lit by two eternal lights.

 



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