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<blockquote data-quote="Greatman32" data-source="post: 5478733" data-attributes="member: 6671003"><p><strong>First Session</strong></p><p></p><p>Well i just GMed the session and it went pretty well. Here are the characters and the basic backgrounds if your interested.</p><p></p><p>Natsumi Female Wood elf Ranger. Ran awway from an oppressive noble elven house to explore the world.</p><p></p><p>Soul Erudite Magician. Is on the run from a evil organization he owes money to.</p><p></p><p>Colonel Sanders ShadowKnight. Fled from a secret organization of shadowKnights after they killed his sister as a sacrifice. He has now sworn revenge on them.</p><p></p><p>Karish Iskar shaman. Freed by Soul he was originally a slave as are all of the vanishing iskar race. </p><p></p><p>The Session started with all the PCs happening to be in a bar in a small town and in need of work. They were offered work as caravan guards which they accepted. As they were traveling they were ambushed by a group of orcs. The leader orc is wearing a feathered hat and silk shirt, he eloquently challenges the PCs to a duel for passage. The ShadowKnight accepts and a rapier vrs broadsword battle begins. The Shadowknight wins and the orcs leave without a fuss. </p><p></p><p>The party then makes it to freeport were the guards give them a real hassle. As they go through town they notice people are very nervous. When they make it to the inn the caravan leader offer to pay for their first nights lodging which the party accepts. In the middle of the night they see choas as the town is being attacked. The inn keeper tells them it probly is Darkith a popular dark elf leading a coup against the current regime. The party decides its none of their business and goes back to bed.</p><p></p><p>The next morning there are reports everywhere hailing the new righteous leader of Freeport and his victory over the corrupt council. The party goes to the innkeeper asking if there is any work for a adventuring group. The innkeeper dishes out a few plot hooks, and to my surprise the plot hook I thought was least interesting is what they jumped at. They wanted to go help the city guard exterminate rats in the catacombs.</p><p></p><p>They then entered the catacombs and so begun our first combat. it was our party of 4 1st level adventures vrs 8 1/3 cr rats. The fight was pretty brutal I don't think anyone ever rolled above a 10 and I was hitting like crazy. Despite their bad luck the rats only do 1d3-2 DMG so they were dispatched eventually. Having received there reward for exterminating the vermin they deiced to investigate another plot hook I gave them. </p><p></p><p>They head to an inn that has had some strange things happening recently. The innkeeper informs them that yesterday he sent his employee down to the cellar to get some food when he heard brutal screams. When the innkeeper went down to investigate he saw his employee dead. he ran out and informed the guards. but with the recent political problems he is low on the priority list. </p><p></p><p>The PCs go into the cellar and discover there is a false wall that leads to a crypt were the undead have risen. After dispatching the undead the party claims there rewards and takes a complementary night from the innkeeper and goes to bed.</p><p></p><p>PS.</p><p></p><p>Everyone told me they had lost of fun during the session and are looking forward to the next one. I had fun to and didn't run into any problems other then the rat fight taking forever. This was mainly because everyone was learning the rules to combat and I answering questions and looking stuff up as well as runing combat.</p><p></p><p>Thanks for all your advice it was very helpful.</p></blockquote><p></p>
[QUOTE="Greatman32, post: 5478733, member: 6671003"] [b]First Session[/b] Well i just GMed the session and it went pretty well. Here are the characters and the basic backgrounds if your interested. Natsumi Female Wood elf Ranger. Ran awway from an oppressive noble elven house to explore the world. Soul Erudite Magician. Is on the run from a evil organization he owes money to. Colonel Sanders ShadowKnight. Fled from a secret organization of shadowKnights after they killed his sister as a sacrifice. He has now sworn revenge on them. Karish Iskar shaman. Freed by Soul he was originally a slave as are all of the vanishing iskar race. The Session started with all the PCs happening to be in a bar in a small town and in need of work. They were offered work as caravan guards which they accepted. As they were traveling they were ambushed by a group of orcs. The leader orc is wearing a feathered hat and silk shirt, he eloquently challenges the PCs to a duel for passage. The ShadowKnight accepts and a rapier vrs broadsword battle begins. The Shadowknight wins and the orcs leave without a fuss. The party then makes it to freeport were the guards give them a real hassle. As they go through town they notice people are very nervous. When they make it to the inn the caravan leader offer to pay for their first nights lodging which the party accepts. In the middle of the night they see choas as the town is being attacked. The inn keeper tells them it probly is Darkith a popular dark elf leading a coup against the current regime. The party decides its none of their business and goes back to bed. The next morning there are reports everywhere hailing the new righteous leader of Freeport and his victory over the corrupt council. The party goes to the innkeeper asking if there is any work for a adventuring group. The innkeeper dishes out a few plot hooks, and to my surprise the plot hook I thought was least interesting is what they jumped at. They wanted to go help the city guard exterminate rats in the catacombs. They then entered the catacombs and so begun our first combat. it was our party of 4 1st level adventures vrs 8 1/3 cr rats. The fight was pretty brutal I don't think anyone ever rolled above a 10 and I was hitting like crazy. Despite their bad luck the rats only do 1d3-2 DMG so they were dispatched eventually. Having received there reward for exterminating the vermin they deiced to investigate another plot hook I gave them. They head to an inn that has had some strange things happening recently. The innkeeper informs them that yesterday he sent his employee down to the cellar to get some food when he heard brutal screams. When the innkeeper went down to investigate he saw his employee dead. he ran out and informed the guards. but with the recent political problems he is low on the priority list. The PCs go into the cellar and discover there is a false wall that leads to a crypt were the undead have risen. After dispatching the undead the party claims there rewards and takes a complementary night from the innkeeper and goes to bed. PS. Everyone told me they had lost of fun during the session and are looking forward to the next one. I had fun to and didn't run into any problems other then the rat fight taking forever. This was mainly because everyone was learning the rules to combat and I answering questions and looking stuff up as well as runing combat. Thanks for all your advice it was very helpful. [/QUOTE]
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