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A fairly unique character? Balanced?
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<blockquote data-quote="Zhure" data-source="post: 14926" data-attributes="member: 308"><p>Maybe make him a Psychic Warrior, Telepath or Savant with a CON of 18+ who only *thinks* he's immortal? Give him the Rapid Metabolism Feat. If a Psion, give him Inner Strength, Talented, Trigger: Lesser Body Adjustment. Just keep using the power and he'll live a lot longer than similar characters and will actually be useful as well if he needs to be. Psionic Body would be a great starting Feat for a Telepath.</p><p></p><p>Stabilize Self and Autohypnosis would be great in-character skills. Gaining lots of telepathic powers would make for a very convincing charismatic character.</p><p></p><p>He won't be as useful as other characters since he's using his powers to constantly heal himself. I'd also recommend getting Vigor.</p><p></p><p>PsyWar would be better because they gain d8 for hit points and a lot of bonus Feats (take Toughness a lot), but Psions get all the real healing abilities until Claws of the Vampire and Polymorph Self.</p><p></p><p>Without using the Psionics book, you could be a 0-level human Wizard/Barbarian with the Mind Over Body Feat.</p><p></p><p>I also like the option presented by having been the recipient of the "Hide Life" spell. Since it costs 5,000 XP, maybe create a "race" with this as a free ability giving them an ECL of +3, (Just throwing numbers around for ballpark reasons.) That way he'd still have a penalty for being wounded, and would be immortal, but wouldn't necessarily dominate combat. I'd also keep track of his negative hit points, so if he rushes into a horribly lethal situation, healing him up to full normal might completely exhaust the party's healing resources.</p><p></p><p>Greg</p></blockquote><p></p>
[QUOTE="Zhure, post: 14926, member: 308"] Maybe make him a Psychic Warrior, Telepath or Savant with a CON of 18+ who only *thinks* he's immortal? Give him the Rapid Metabolism Feat. If a Psion, give him Inner Strength, Talented, Trigger: Lesser Body Adjustment. Just keep using the power and he'll live a lot longer than similar characters and will actually be useful as well if he needs to be. Psionic Body would be a great starting Feat for a Telepath. Stabilize Self and Autohypnosis would be great in-character skills. Gaining lots of telepathic powers would make for a very convincing charismatic character. He won't be as useful as other characters since he's using his powers to constantly heal himself. I'd also recommend getting Vigor. PsyWar would be better because they gain d8 for hit points and a lot of bonus Feats (take Toughness a lot), but Psions get all the real healing abilities until Claws of the Vampire and Polymorph Self. Without using the Psionics book, you could be a 0-level human Wizard/Barbarian with the Mind Over Body Feat. I also like the option presented by having been the recipient of the "Hide Life" spell. Since it costs 5,000 XP, maybe create a "race" with this as a free ability giving them an ECL of +3, (Just throwing numbers around for ballpark reasons.) That way he'd still have a penalty for being wounded, and would be immortal, but wouldn't necessarily dominate combat. I'd also keep track of his negative hit points, so if he rushes into a horribly lethal situation, healing him up to full normal might completely exhaust the party's healing resources. Greg [/QUOTE]
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A fairly unique character? Balanced?
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