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A family of heroes?
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<blockquote data-quote="STARP_JVP" data-source="post: 2740287" data-attributes="member: 31580"><p>Hi folks. Yeah, I'm back. Nobody noticed I was gone, did they? (Sniff etc.)</p><p>Anyway, an interesting dynamic has developed in my current campaign. The PCs are trying to restore the heir to the throne (that old chestnut). One PC, the ranger, is an elf who basically was hanging around the castle when the prince's uncle seized power, and the court wizard basically handed him the sprog and said "take care of this" before scarpering, meaning he's been the boy's guardian for the past sixteen years. Another PC is a wizard, the aforementioned court wizard's apprentice, who was told by her mentor to seek out the kid and help with the quest to restore him, some ten years ago or so.</p><p>The practical upshot of this is that these two PCs fulfill the parenting role to the prince, who's now sixteen. They bicker like a married couple, too, though that's as far as it goes. There's another PC, the rogue, who is definitely the 'bad girl next door' who's corrupting the kid by teaching him things like lying, stealing, cheating and juggling that the 'parents' never taught him.</p><p>All this has raised an interesting question, and it's something I've discussed with my group. What's it like in a campaign where the PCs are actually related? I've never actually done that, and I think it might be interesting to have the whole family involved - each PC is a member of the same family - brothers, sisters, parents etc. I call it the "Lost in Space" gimmick. Has anybody here done that and did it work out? It sounds cool, but I'm curious if any problems developed with it.</p></blockquote><p></p>
[QUOTE="STARP_JVP, post: 2740287, member: 31580"] Hi folks. Yeah, I'm back. Nobody noticed I was gone, did they? (Sniff etc.) Anyway, an interesting dynamic has developed in my current campaign. The PCs are trying to restore the heir to the throne (that old chestnut). One PC, the ranger, is an elf who basically was hanging around the castle when the prince's uncle seized power, and the court wizard basically handed him the sprog and said "take care of this" before scarpering, meaning he's been the boy's guardian for the past sixteen years. Another PC is a wizard, the aforementioned court wizard's apprentice, who was told by her mentor to seek out the kid and help with the quest to restore him, some ten years ago or so. The practical upshot of this is that these two PCs fulfill the parenting role to the prince, who's now sixteen. They bicker like a married couple, too, though that's as far as it goes. There's another PC, the rogue, who is definitely the 'bad girl next door' who's corrupting the kid by teaching him things like lying, stealing, cheating and juggling that the 'parents' never taught him. All this has raised an interesting question, and it's something I've discussed with my group. What's it like in a campaign where the PCs are actually related? I've never actually done that, and I think it might be interesting to have the whole family involved - each PC is a member of the same family - brothers, sisters, parents etc. I call it the "Lost in Space" gimmick. Has anybody here done that and did it work out? It sounds cool, but I'm curious if any problems developed with it. [/QUOTE]
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