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A Fantasy RPG: What's Required?
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<blockquote data-quote="Ariosto" data-source="post: 5227871" data-attributes="member: 80487"><p>Reynard, have you not looked at stuff listed here:</p><p><a href="http://www.darkshire.net/jhkim/rpg/freerpgs/" target="_blank">John Kim's Free RPGs on the Web</a></p><p></p><p>especially at this?:</p><p><a href="http://www222.pair.com/sjohn/risus.htm" target="_blank">Risus: The Anything RPG</a></p><p></p><p>and this?</p><p><a href="http://www222.pair.com/sjohn/encounter-critical.htm" target="_blank">Encounter Critical</a></p><p></p><p>(free downloads page for both Risus and EC):</p><p><a href="http://www222.pair.com/sjohn/downloads.htm" target="_blank">CG&D Free Downloads</a></p><p></p><p></p><p><strong>Encounter Critical</strong> comes to 26 letter-size pages (folded in half for digest size), including the cover. You'll want the Armor Table as well, IIRC.</p><p></p><p>It's got Hoblings and Lizard Men and Robodroids, Warriors and Warlocks and PSI Witches, Bee Girl Queens and Hyperspace Gremlins, Slings and Tommy Guns and Protonic Spearlaunchers, and something like 60 abilities ranging from Consume Alien Food to (Obey) Unpleasant Order.</p><p></p><p>The comprehensiveness, which makes it easy to find something applicable to any situation in the heat of play, is part of the appeal.</p><p></p><p>Anyhow, I recommend it as an antidote to the "wanna be sedated" syndrome of modern gaming anomie. Note that the absence of a long list of spells ties in with the factor that creating new spells is part of character advancement. Note, however, how the context is more flavorful than a dry "system". The sense of a "world" behind the numbers -- in this case a very wild and woolly one indeed! -- engages the powers of imagination more effectively.</p><p></p><p>Again, the question that comes up is just what 'completeness' means to one. Maybe you would use (if you were inclined to use it at all) just a portion of the EC material, and replace the rest with what would have been missing in terms of the game you want.</p><p></p><p>In any case, I think the format is a bit too cramped for a presentation as pleasing as people tend to expect these days.</p></blockquote><p></p>
[QUOTE="Ariosto, post: 5227871, member: 80487"] Reynard, have you not looked at stuff listed here: [URL="http://www.darkshire.net/jhkim/rpg/freerpgs/"]John Kim's Free RPGs on the Web[/URL] especially at this?: [URL="http://www222.pair.com/sjohn/risus.htm"]Risus: The Anything RPG[/URL] and this? [URL="http://www222.pair.com/sjohn/encounter-critical.htm"]Encounter Critical[/URL] (free downloads page for both Risus and EC): [URL="http://www222.pair.com/sjohn/downloads.htm"]CG&D Free Downloads[/URL] [B]Encounter Critical[/B] comes to 26 letter-size pages (folded in half for digest size), including the cover. You'll want the Armor Table as well, IIRC. It's got Hoblings and Lizard Men and Robodroids, Warriors and Warlocks and PSI Witches, Bee Girl Queens and Hyperspace Gremlins, Slings and Tommy Guns and Protonic Spearlaunchers, and something like 60 abilities ranging from Consume Alien Food to (Obey) Unpleasant Order. The comprehensiveness, which makes it easy to find something applicable to any situation in the heat of play, is part of the appeal. Anyhow, I recommend it as an antidote to the "wanna be sedated" syndrome of modern gaming anomie. Note that the absence of a long list of spells ties in with the factor that creating new spells is part of character advancement. Note, however, how the context is more flavorful than a dry "system". The sense of a "world" behind the numbers -- in this case a very wild and woolly one indeed! -- engages the powers of imagination more effectively. Again, the question that comes up is just what 'completeness' means to one. Maybe you would use (if you were inclined to use it at all) just a portion of the EC material, and replace the rest with what would have been missing in terms of the game you want. In any case, I think the format is a bit too cramped for a presentation as pleasing as people tend to expect these days. [/QUOTE]
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