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*Pathfinder & Starfinder
A Favored Soul question (class)
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<blockquote data-quote="AelyaShade" data-source="post: 2080119" data-attributes="member: 24483"><p>My DM and I have come across a rather interesting dilemma. I bring the topic here for more insight from others in hopes to come to a definitive answer.</p><p></p><p>Just bought "The Complete Divine" and came across the Favored Soul class. As my DM wanted to start a small side campaign outside of our regular game, I decided to roll up a Favored Soul PC. As I read through the description, it seemed to me that the Favored Soul is the divine equivalent of what a sorceror is to a wizard. No need to prepare spells ahead of time and the ability to cast up to the daily max of spells for that particular level, not necessarily based on what was prepared. The text specifically refers to the divine gift being an innate one, much like how a sorceror is able to cast arcane spells, being innate and all.</p><p></p><p>Here is the dilemma. According to the text as a preamble to introducing the 3 new classes in "The Complete Arcane", the classes may either supplement or replace those found in the PHB. The problem or rather the debate between my DM and me is whether or not the Favored Soul innately gains the "turn/rebuke undead" ability. The beginning text of the Favored Soul description states, " The Favored Soul follows the path of the cleric but is able to channel divine power with surprising ease." (Pg. 6 of The Complete Divine) </p><p></p><p>This disagreement led to stopping the new campaign to wait for further verification. Thus, I bring the dilemma to the more learned board members (players and DM's alike). What say you all?</p><p></p><p>Thank you all in advance!</p><p></p><p>*Edit: Just found a similar thread that debated on this and a couple other features of the Favored Soul class in comparison to being a Cleric. A couple of posters stated words to the effect that the Favored Soul didn't get healing spells. According to pg. 8 of The Complete Divine, the text states, "A Favored Soul casts divine spells (the same type available to clerics) which are drawn from the cleric spell list." Thus, this includes the availability of healing spells, which some of the posters on the other thread mentioned as one of the limitations of playing a Favored Soul. The impression I got from that particular thread was that the Favored Soul were limited in what spells they could learn, which contradicts the text in The Complete Divine and that the ability to turn/rebuke undead is solely the realm of a Cleric. I am still quite perplexed and thus am leaving this post to gain more insight. Thanks again.</p></blockquote><p></p>
[QUOTE="AelyaShade, post: 2080119, member: 24483"] My DM and I have come across a rather interesting dilemma. I bring the topic here for more insight from others in hopes to come to a definitive answer. Just bought "The Complete Divine" and came across the Favored Soul class. As my DM wanted to start a small side campaign outside of our regular game, I decided to roll up a Favored Soul PC. As I read through the description, it seemed to me that the Favored Soul is the divine equivalent of what a sorceror is to a wizard. No need to prepare spells ahead of time and the ability to cast up to the daily max of spells for that particular level, not necessarily based on what was prepared. The text specifically refers to the divine gift being an innate one, much like how a sorceror is able to cast arcane spells, being innate and all. Here is the dilemma. According to the text as a preamble to introducing the 3 new classes in "The Complete Arcane", the classes may either supplement or replace those found in the PHB. The problem or rather the debate between my DM and me is whether or not the Favored Soul innately gains the "turn/rebuke undead" ability. The beginning text of the Favored Soul description states, " The Favored Soul follows the path of the cleric but is able to channel divine power with surprising ease." (Pg. 6 of The Complete Divine) This disagreement led to stopping the new campaign to wait for further verification. Thus, I bring the dilemma to the more learned board members (players and DM's alike). What say you all? Thank you all in advance! *Edit: Just found a similar thread that debated on this and a couple other features of the Favored Soul class in comparison to being a Cleric. A couple of posters stated words to the effect that the Favored Soul didn't get healing spells. According to pg. 8 of The Complete Divine, the text states, "A Favored Soul casts divine spells (the same type available to clerics) which are drawn from the cleric spell list." Thus, this includes the availability of healing spells, which some of the posters on the other thread mentioned as one of the limitations of playing a Favored Soul. The impression I got from that particular thread was that the Favored Soul were limited in what spells they could learn, which contradicts the text in The Complete Divine and that the ability to turn/rebuke undead is solely the realm of a Cleric. I am still quite perplexed and thus am leaving this post to gain more insight. Thanks again. [/QUOTE]
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