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A feat is like a Magic card...
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<blockquote data-quote="Darkness" data-source="post: 1497967" data-attributes="member: 13"><p>I've heard people compare Exalted's Charm system to CCGs.</p><p> </p><p>The reasoning is similar to Merric's, with the added point that you can directly buy Charms with XP and so tend to amass quite a few of them over time.</p><p> </p><p>'course, both in Exalted and D&D it's not <em>just</em> Feats (or Charms); there are also other things influencing the system.</p><p> </p><p>Also, the Power Combat system in the Exalted Player's Guide moves the game a bit away from this (if indeed it's a useful comparison for Exalted in the first place).</p></blockquote><p></p>
[QUOTE="Darkness, post: 1497967, member: 13"] I've heard people compare Exalted's Charm system to CCGs. The reasoning is similar to Merric's, with the added point that you can directly buy Charms with XP and so tend to amass quite a few of them over time. 'course, both in Exalted and D&D it's not [i]just[/i] Feats (or Charms); there are also other things influencing the system. Also, the Power Combat system in the Exalted Player's Guide moves the game a bit away from this (if indeed it's a useful comparison for Exalted in the first place). [/QUOTE]
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