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A fellow DM need advice (my players, keep out!)
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<blockquote data-quote="Quickleaf" data-source="post: 1963510" data-attributes="member: 20323"><p>I assume you are using the standard DMG rules for awarding experience (which are really poor, in my opinion). Why should someone who decides to kill another for money/loot and gets incredibly lucky earn experience points? I have to disagree with everyone who says the PC should get experience points as per an EL 8-9 encounter. I would give even less than that, may an EL 3 encounter at most.</p><p></p><p>Here are some points to consider:</p><p>- The Gith Queen was at odds with the slain warrioress, fearing she would lead an uprising, and has been trying to get her psionic assassins to kill the warrior essfor months to no avail. All of a sudden in walks this one PC and the job is over! The Gith Queen is surely curious who did this deed for her, maybe seeing through the lies of her assassins who claim they did it. Once she finds the PC (and his party), she'll engage in a high-stakes game of political blackmail, eventually forcing them into her servitude. After all, she believes them to be highly effective assassins posing as adventurers.</p><p></p><p>- The silver sword is psionically linked to a sister blade owned by the dead warrioress' bonded battle partner Sirae. They both trained under the same mentor, and the psionic link between the two blades allows Sirae to gain many of the benefits of a familiar, including scrying on the blade. The PC's identity is quickly learned. Rather than an obvious hunt, Sirae decides to leak the information to the Gith Queen, hoping to set an elaborate trap to kill the Gith Queen's ranking servants AND the responsible PC in one fell swoop.</p><p></p><p>- Some kind of sentience inhabits the silver sword. It is actually a captured illithid psychic that the githyanki warrioress enslaved into her blade. Threatening to reveal the PC's identity, the blade demands the PC travel to a distant location to "destroy" the cursed blade and set free it enslaved githzerai spirit. Of course, the illithid is planning a way to possess the PC's body by freeing itself from the sword. Its threats are lies meant to intimidate.</p><p></p><p>- The PC's reputation *drastically* changes. Other githyanki who learn of the incident are most likely hostile to the PC, depending on how they viewed the warrioress. Githzerai and illithid will be favorably inclined toward the PC, as will all enemies of the githyanki. Assassins and other such scum will look up to the PC as a paragon of their kind. etc.</p><p></p><p>Good luck!</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 1963510, member: 20323"] I assume you are using the standard DMG rules for awarding experience (which are really poor, in my opinion). Why should someone who decides to kill another for money/loot and gets incredibly lucky earn experience points? I have to disagree with everyone who says the PC should get experience points as per an EL 8-9 encounter. I would give even less than that, may an EL 3 encounter at most. Here are some points to consider: - The Gith Queen was at odds with the slain warrioress, fearing she would lead an uprising, and has been trying to get her psionic assassins to kill the warrior essfor months to no avail. All of a sudden in walks this one PC and the job is over! The Gith Queen is surely curious who did this deed for her, maybe seeing through the lies of her assassins who claim they did it. Once she finds the PC (and his party), she'll engage in a high-stakes game of political blackmail, eventually forcing them into her servitude. After all, she believes them to be highly effective assassins posing as adventurers. - The silver sword is psionically linked to a sister blade owned by the dead warrioress' bonded battle partner Sirae. They both trained under the same mentor, and the psionic link between the two blades allows Sirae to gain many of the benefits of a familiar, including scrying on the blade. The PC's identity is quickly learned. Rather than an obvious hunt, Sirae decides to leak the information to the Gith Queen, hoping to set an elaborate trap to kill the Gith Queen's ranking servants AND the responsible PC in one fell swoop. - Some kind of sentience inhabits the silver sword. It is actually a captured illithid psychic that the githyanki warrioress enslaved into her blade. Threatening to reveal the PC's identity, the blade demands the PC travel to a distant location to "destroy" the cursed blade and set free it enslaved githzerai spirit. Of course, the illithid is planning a way to possess the PC's body by freeing itself from the sword. Its threats are lies meant to intimidate. - The PC's reputation *drastically* changes. Other githyanki who learn of the incident are most likely hostile to the PC, depending on how they viewed the warrioress. Githzerai and illithid will be favorably inclined toward the PC, as will all enemies of the githyanki. Assassins and other such scum will look up to the PC as a paragon of their kind. etc. Good luck! [/QUOTE]
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