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General Tabletop Discussion
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A few basic rules questions...
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<blockquote data-quote="KarinsDad" data-source="post: 305516" data-attributes="member: 2011"><p>He can be. That is why we have AoO rules, AC, saving throws, etc. You just cannot ready an action to go before the guy attacking (which seems reasonable).</p><p></p><p>But, turn this around. Why should 5 guys get to charge 60 feet and attack before the guy who wanted to start it gets to fire a loaded crossbow?</p><p></p><p>Ever?</p><p></p><p>One possible modification is to have the first guy in a semi-surprise round.</p><p></p><p>So, he does not get to do a standard or full round action, only a partial action.</p><p></p><p>And, everyone is not flat footed.</p><p></p><p>This way, he could roll the highest initiative and get to do a partial action followed by a full action. Oh well.</p><p></p><p>I just did not want to get into that kind of thing. It was ok with me that he got a full rounds set of actions before anyone else. It is less desirable for him to roll well and get a partial followed by a full.</p><p></p><p>From my point of view, this is like all combat. It is all happening simultaneously, it is just getting resolved in a given order.</p><p></p><p></p><p></p><p>Too much effort. Ditto for sense motive and bluff rolls which are a waste of rules in the book.</p><p></p><p>Plus, partial actions are inhibiting. Characters with missile weapons and spells have a significant advantage over melee combat characters.</p><p></p><p>Just roll initiative and move on seems simpler.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 305516, member: 2011"] He can be. That is why we have AoO rules, AC, saving throws, etc. You just cannot ready an action to go before the guy attacking (which seems reasonable). But, turn this around. Why should 5 guys get to charge 60 feet and attack before the guy who wanted to start it gets to fire a loaded crossbow? Ever? One possible modification is to have the first guy in a semi-surprise round. So, he does not get to do a standard or full round action, only a partial action. And, everyone is not flat footed. This way, he could roll the highest initiative and get to do a partial action followed by a full action. Oh well. I just did not want to get into that kind of thing. It was ok with me that he got a full rounds set of actions before anyone else. It is less desirable for him to roll well and get a partial followed by a full. From my point of view, this is like all combat. It is all happening simultaneously, it is just getting resolved in a given order. Too much effort. Ditto for sense motive and bluff rolls which are a waste of rules in the book. Plus, partial actions are inhibiting. Characters with missile weapons and spells have a significant advantage over melee combat characters. Just roll initiative and move on seems simpler. [/QUOTE]
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A few basic rules questions...
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