Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
A few comments from a playtester
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lurker37" data-source="post: 4244736" data-attributes="member: 9522"><p>This thread has raised an interested question about retraining:</p><p></p><p>Does it occur before or after you select feats/powers for that level? In other words, can you use it to get the requisites for abilities you also buy that level, or do the retrained feats etc only count for abilities bought at later levels?</p><p></p><p>If retraining lets you fulfill prerequisites for other abilities bought that same level, then even single-class characters could change substantially in a single level-up. I wonder what exactly is involved in retraining? Is it meant to take time? Money? Require a tutor? Can it be done mid-dungeon or does it require a visit to a town?</p><p></p><p>It occurs to me that this is a parallel to 3E multiclassing. If a the player of a 3E fighter announces at level-up that they're taking a level of wizard, which they've roleplayed no interest into until now, and the DM doesn't require them to explain how their fighter learnt spellcasting, that strikes me as a variation of the same thing. Some groups would not even consider this a problem, while other may well implode over it.</p><p></p><p>Further to that, I would hope that any rules for time and resources required to retrain or multiclass will be in the PHB rather than the DMG, so both DM and players know what is expected well before it becomes an issue. ( I'm assuming that the player does not give the DM forewarning of their retraining/multiclassing intentions, which is quite possible in an inexperienced group. ) </p><p></p><p>On another point, it's interesting that although some aspects of multiclassing seem unimpressive when described, based largely on a perceived loss of number of available powers (or feats), playtesters have reported that it works without overshadowing single-class characters, and those who have chosen to multiclass have not regretted it. Either it works better in practice than it sounds, or we don't have the full picture.</p></blockquote><p></p>
[QUOTE="Lurker37, post: 4244736, member: 9522"] This thread has raised an interested question about retraining: Does it occur before or after you select feats/powers for that level? In other words, can you use it to get the requisites for abilities you also buy that level, or do the retrained feats etc only count for abilities bought at later levels? If retraining lets you fulfill prerequisites for other abilities bought that same level, then even single-class characters could change substantially in a single level-up. I wonder what exactly is involved in retraining? Is it meant to take time? Money? Require a tutor? Can it be done mid-dungeon or does it require a visit to a town? It occurs to me that this is a parallel to 3E multiclassing. If a the player of a 3E fighter announces at level-up that they're taking a level of wizard, which they've roleplayed no interest into until now, and the DM doesn't require them to explain how their fighter learnt spellcasting, that strikes me as a variation of the same thing. Some groups would not even consider this a problem, while other may well implode over it. Further to that, I would hope that any rules for time and resources required to retrain or multiclass will be in the PHB rather than the DMG, so both DM and players know what is expected well before it becomes an issue. ( I'm assuming that the player does not give the DM forewarning of their retraining/multiclassing intentions, which is quite possible in an inexperienced group. ) On another point, it's interesting that although some aspects of multiclassing seem unimpressive when described, based largely on a perceived loss of number of available powers (or feats), playtesters have reported that it works without overshadowing single-class characters, and those who have chosen to multiclass have not regretted it. Either it works better in practice than it sounds, or we don't have the full picture. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
A few comments from a playtester
Top