Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
A few conversions (added hide and gulper)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Knight Otu" data-source="post: 677643" data-attributes="member: 192"><p>I'll edit that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Hmm. According to the What's Left list that I'm now using, the book seems to be composed of both FR monster books on that list, with a few bits from other books (such as the oriental dragons). A bit warped, isn't it? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p>Speaking of warped...</p><p></p><p><strong>Dimensional Warper</strong></p><p><strong>Medium-Size Outsider</strong></p><p><strong>Hit Dice:</strong> 8d8+8 (44 hp)</p><p><strong>Initiative:</strong> +5</p><p><strong>Speed:</strong> 30 ft.</p><p><strong>AC:</strong> 19 (+2 Dex, +7 natural), touch 12, flat-footed 17</p><p><strong>Attacks:</strong> 2 hooks +9 melee and tail slap +7 melee</p><p><strong>Damage:</strong> Hook 1d3+1, tail slap 1d6</p><p><strong>Face/Reach:</strong> 5 ft. by 5 ft./5 ft.</p><p><strong>Special Attacks:</strong> Spell-like abilities</p><p><strong>Special Qualities:</strong> Darkvision 60 ft., dimensional warp, polyglot</p><p><strong>Saves:</strong> Fort +7, Ref +7, Will +11</p><p><strong>Abilities:</strong> Str 12, Dex 13, Con 12, Int 21, Wis 20, Cha 21</p><p><strong>Skills:</strong> Bluff +16, Diplomacy +18, Gather Information +16, Hide +9, Knowledge (arcana) +16, Knowledge (the planes) +16, Move Silently +9, Listen +16, Search +16, Spot +16</p><p><strong>Feats:</strong> Improved Initiative, Multiattack</p><p><strong>Climate/Terrain:</strong> Any land and underground</p><p><strong>Organization:</strong> Solitary</p><p><strong>Challenge Rating:</strong> 9</p><p><strong>Treasure:</strong> None</p><p><strong>Alignment:</strong> Usually neutral</p><p><strong>Advancement:</strong> By character class</p><p>Dimensional warpers are lizard-like outsiders that show an intense curiosity, studying the creatures of other planes.</p><p>They have slender, serpentine bodies with two long, thin legs. Its long, flexible arms end in a hooked claw. A thin, winglike membrane grows between the legs and arms, ending at the hooks or feet, respectively. These wings are not fit for flight. The head is hair- and earless. It sports large, round eyes with cat-like pupils. A lizard-like tail completes the serpentine look. The creature is about 6 feet tall and has a „wing“ span of about 5 feet.</p><p>Occasionally, a dimensional warper contacts an adventuring party to gain more knowledge about the home plane of the adventuring party and the creatures that live there. At other times, dimensional warpers have been known to attack adventurers to learn their tactics first hand. Yet, they do not fight to kill. Indeed, most would rather not fight.</p><p><strong>Combat</strong></p><p>Most dimensional warpers tend to be satisfied with normal observation of creatures. If they fight, they do so to learn the tactics of the studied creature. Often enough, they use subdual damage or their spell-like abilities to ensure the safety of their opponent. They flee if their continued attacks would threaten to kill the opponent.</p><p><strong>Spell-like Abilities:</strong> 1/10 minutes - <em>dimension door</em>; 3/day - <em>enlarge, haste, slow</em>. Caster level = Hit Dice and level +4, save DC 15 + spell level. Dimensional warpers with at least 10 character levels, so-called masters, can use <em>time stop</em> 1/week.</p><p><strong>Dimensional Warp (Su):</strong> A dimensional warper can constantly warp its own dimensions to dodge hits by simply not being there when it would be hit. This effect works like a displacement spell, except that true seeing does not negate the miss chance. True strike, however, does negate the miss chance from this ability.</p><p><strong>Polyglot (Ex):</strong> Dimensional warpers can speak, read, write and understand 2 languages per point of Intelligence bonus. This supercedes the normal amount of bonus languages.</p><p><strong>Society</strong></p><p>The society of the dimensional warpers is centered solely on the gathering of information. These inquisitive beings are always on the hunt for more knowledge. The only other thing that drives them is the attaining of the rank of master. These ancient dimensional warpers can easily be distinguished by the circles of symbols tattoed around their heads and on their backs, marking their rank. They are respected and honored by the other members of their society.</p><p><strong>Characters</strong></p><p>Most dimensional warpers advance as sorcerers, wizards or experts. Clerics, which are rather rare, can choose from the Knowledge, Magic and Trickery domains. The level adjustment for a dimensional warper is +11.</p></blockquote><p></p>
[QUOTE="Knight Otu, post: 677643, member: 192"] I'll edit that. :) Hmm. According to the What's Left list that I'm now using, the book seems to be composed of both FR monster books on that list, with a few bits from other books (such as the oriental dragons). A bit warped, isn't it? ;) Speaking of warped... [b]Dimensional Warper Medium-Size Outsider Hit Dice:[/b] 8d8+8 (44 hp) [b]Initiative:[/b] +5 [b]Speed:[/b] 30 ft. [b]AC:[/b] 19 (+2 Dex, +7 natural), touch 12, flat-footed 17 [b]Attacks:[/b] 2 hooks +9 melee and tail slap +7 melee [b]Damage:[/b] Hook 1d3+1, tail slap 1d6 [b]Face/Reach:[/b] 5 ft. by 5 ft./5 ft. [b]Special Attacks:[/b] Spell-like abilities [b]Special Qualities:[/b] Darkvision 60 ft., dimensional warp, polyglot [b]Saves:[/b] Fort +7, Ref +7, Will +11 [b]Abilities:[/b] Str 12, Dex 13, Con 12, Int 21, Wis 20, Cha 21 [b]Skills:[/b] Bluff +16, Diplomacy +18, Gather Information +16, Hide +9, Knowledge (arcana) +16, Knowledge (the planes) +16, Move Silently +9, Listen +16, Search +16, Spot +16 [b]Feats:[/b] Improved Initiative, Multiattack [b]Climate/Terrain:[/b] Any land and underground [b]Organization:[/b] Solitary [b]Challenge Rating:[/b] 9 [b]Treasure:[/b] None [b]Alignment:[/b] Usually neutral [b]Advancement:[/b] By character class Dimensional warpers are lizard-like outsiders that show an intense curiosity, studying the creatures of other planes. They have slender, serpentine bodies with two long, thin legs. Its long, flexible arms end in a hooked claw. A thin, winglike membrane grows between the legs and arms, ending at the hooks or feet, respectively. These wings are not fit for flight. The head is hair- and earless. It sports large, round eyes with cat-like pupils. A lizard-like tail completes the serpentine look. The creature is about 6 feet tall and has a „wing“ span of about 5 feet. Occasionally, a dimensional warper contacts an adventuring party to gain more knowledge about the home plane of the adventuring party and the creatures that live there. At other times, dimensional warpers have been known to attack adventurers to learn their tactics first hand. Yet, they do not fight to kill. Indeed, most would rather not fight. [b]Combat[/b] Most dimensional warpers tend to be satisfied with normal observation of creatures. If they fight, they do so to learn the tactics of the studied creature. Often enough, they use subdual damage or their spell-like abilities to ensure the safety of their opponent. They flee if their continued attacks would threaten to kill the opponent. [b]Spell-like Abilities:[/b] 1/10 minutes - [i]dimension door[/i]; 3/day - [i]enlarge, haste, slow[/i]. Caster level = Hit Dice and level +4, save DC 15 + spell level. Dimensional warpers with at least 10 character levels, so-called masters, can use [i]time stop[/i] 1/week. [b]Dimensional Warp (Su):[/b] A dimensional warper can constantly warp its own dimensions to dodge hits by simply not being there when it would be hit. This effect works like a displacement spell, except that true seeing does not negate the miss chance. True strike, however, does negate the miss chance from this ability. [b]Polyglot (Ex):[/b] Dimensional warpers can speak, read, write and understand 2 languages per point of Intelligence bonus. This supercedes the normal amount of bonus languages. [b]Society[/b] The society of the dimensional warpers is centered solely on the gathering of information. These inquisitive beings are always on the hunt for more knowledge. The only other thing that drives them is the attaining of the rank of master. These ancient dimensional warpers can easily be distinguished by the circles of symbols tattoed around their heads and on their backs, marking their rank. They are respected and honored by the other members of their society. [b]Characters[/b] Most dimensional warpers advance as sorcerers, wizards or experts. Clerics, which are rather rare, can choose from the Knowledge, Magic and Trickery domains. The level adjustment for a dimensional warper is +11. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
A few conversions (added hide and gulper)
Top