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a few Demonocracy questions
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<blockquote data-quote="efreund" data-source="post: 9556897" data-attributes="member: 6799797"><p>Thanks! This helps. I'm still drafting out where I'm going with this. (Working title: Mirskwood Chronicles.) After I noodle on the above, I'm going to have some follow-up questions.</p><p></p><p>[SPOILER="Mirskwood Chronicles nonsense"]</p><p>The early-campaign antagonists are the Ashen Choir, a society of automatons functioning in the Bleak Gate. It quickly becomes clear that they are a servitor race, and are worshipfully serving their masters. A little ways in, the PCs make friendly contract with the Choir, where they gleefully reveal that they are serving the Demonocracy, who they believe still control the Waking. However, the Choir don't seem to possess evil intent, if anything, they are sympathetic and pathetic. (Shades of Nier Automata here.) Turns out, they are serving various wizards and other (living, mortal) citizens of Drakr who are harnessing demonic power (and these folks <em>are </em>evil, to be clear).</p><p></p><p>Somewhat unrelated, eventually a huge mechanical tower thrusts itself up from the ground near Knutpara. It appears to be high-tech and all indications point to it being from the future. (Black Omen from Chrono Trigger vibe.) In actuality, it's from a parallel timeline where Tigrenes failed, and the Demonocracy still rules (and later invented industry on their own). (Taking the Sestra Proyekta idea from AiZ and running with it.) Their goal is to use the tower as a bridge through which to conquer this timeline. </p><p>(So I have to invent "what would several thousand years of Demonocracy advancement look like?" Hence my need to understand these guys.)</p><p></p><p>The question of what happens next is the central "Zeitgeist-y" question of the campaign:</p><p>Fight a two-front war against the parallel-timeline Demonocracy plus the Ashen Choir? Sever the timelines, and cast the Choir into the dark one? Convince the Choir to renounce their old masters and help out the heroes' timeline? Break the planar ban and hope the angels bail you out?</p><p></p><p>Clearly, I'm grabbing the bull by the horns, and working with the idea that this is a setting that you do huge, setting-breaking things with. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>The campaign isn't "all Demonocracy all the time", like it might sound from above. I'm cutting out huge amounts of content here to just give focus on why I'm asking the sorts of questions that I am.</p><p>[/SPOILER]</p><p></p><p>With that madness for context: anything I should know, or am seriously misaligned on?</p></blockquote><p></p>
[QUOTE="efreund, post: 9556897, member: 6799797"] Thanks! This helps. I'm still drafting out where I'm going with this. (Working title: Mirskwood Chronicles.) After I noodle on the above, I'm going to have some follow-up questions. [SPOILER="Mirskwood Chronicles nonsense"] The early-campaign antagonists are the Ashen Choir, a society of automatons functioning in the Bleak Gate. It quickly becomes clear that they are a servitor race, and are worshipfully serving their masters. A little ways in, the PCs make friendly contract with the Choir, where they gleefully reveal that they are serving the Demonocracy, who they believe still control the Waking. However, the Choir don't seem to possess evil intent, if anything, they are sympathetic and pathetic. (Shades of Nier Automata here.) Turns out, they are serving various wizards and other (living, mortal) citizens of Drakr who are harnessing demonic power (and these folks [I]are [/I]evil, to be clear). Somewhat unrelated, eventually a huge mechanical tower thrusts itself up from the ground near Knutpara. It appears to be high-tech and all indications point to it being from the future. (Black Omen from Chrono Trigger vibe.) In actuality, it's from a parallel timeline where Tigrenes failed, and the Demonocracy still rules (and later invented industry on their own). (Taking the Sestra Proyekta idea from AiZ and running with it.) Their goal is to use the tower as a bridge through which to conquer this timeline. (So I have to invent "what would several thousand years of Demonocracy advancement look like?" Hence my need to understand these guys.) The question of what happens next is the central "Zeitgeist-y" question of the campaign: Fight a two-front war against the parallel-timeline Demonocracy plus the Ashen Choir? Sever the timelines, and cast the Choir into the dark one? Convince the Choir to renounce their old masters and help out the heroes' timeline? Break the planar ban and hope the angels bail you out? Clearly, I'm grabbing the bull by the horns, and working with the idea that this is a setting that you do huge, setting-breaking things with. :) The campaign isn't "all Demonocracy all the time", like it might sound from above. I'm cutting out huge amounts of content here to just give focus on why I'm asking the sorts of questions that I am. [/SPOILER] With that madness for context: anything I should know, or am seriously misaligned on? [/QUOTE]
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