1) I need suggestions on how to reconcile the power of magic (specifically arcane magic) with the fact that magic-users are only a faction and don't dominate the world or even the areas where they hold sway. I could do a cold-war thing between divine and arcane, but that seems like a patch. I've got some ideas about simply limiting arcane power and access to it, but that still doesn't work out why someone who can cast Wish once a day doesn't rule the world.
Divine magic seems much easier to control, what with the middleman and all.
2) I'd like suggestions on mechanics for the aforementioned limited power and access.
Basically I want the potential for high fantasy, but to keep it rare, and to make it fit into a generally low-fantasy world.
Divine magic seems much easier to control, what with the middleman and all.
2) I'd like suggestions on mechanics for the aforementioned limited power and access.
Basically I want the potential for high fantasy, but to keep it rare, and to make it fit into a generally low-fantasy world.