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<blockquote data-quote="ThoughtBubble" data-source="post: 3392424" data-attributes="member: 9723"><p>1) People who can cast wish have better things to do with their time. This could range from world destroying ainceint monsters, held in check though strange rituals; to enjoing halfling tobacco and a nice pint down at the pub. Get in the heads of those high level guys and find out what's important to them. </p><p></p><p>2) Magic users are too busy being all magical (sudying, collecting components, paying guild dues, etc) to actually go about dominating. </p><p></p><p>3) Ruling is harrowing, so theey stay in advisory positions. Now they don't have to deal with couriers, taxes, or sneaky advisors.</p><p></p><p>4) "I thought about trying for a while, but you know what would happen? (Insert god of magic here) would strip my powers and tell me to sit in a corner and think about why I'm wrong. </p><p></p><p>5) If any one magic user did get too powerful, all the rest of the mages would turn on him, so everyone is guarded.</p><p></p><p>6) Level 20 rogues. Seriously, do you want to wake up to that much sneak attack damage? There are proabably about as many of these as there are level 20 wizards. You can set up a checks and balance system where the different factions all prevent each other from getting too much power.</p><p></p><p>Hope that helped!</p></blockquote><p></p>
[QUOTE="ThoughtBubble, post: 3392424, member: 9723"] 1) People who can cast wish have better things to do with their time. This could range from world destroying ainceint monsters, held in check though strange rituals; to enjoing halfling tobacco and a nice pint down at the pub. Get in the heads of those high level guys and find out what's important to them. 2) Magic users are too busy being all magical (sudying, collecting components, paying guild dues, etc) to actually go about dominating. 3) Ruling is harrowing, so theey stay in advisory positions. Now they don't have to deal with couriers, taxes, or sneaky advisors. 4) "I thought about trying for a while, but you know what would happen? (Insert god of magic here) would strip my powers and tell me to sit in a corner and think about why I'm wrong. 5) If any one magic user did get too powerful, all the rest of the mages would turn on him, so everyone is guarded. 6) Level 20 rogues. Seriously, do you want to wake up to that much sneak attack damage? There are proabably about as many of these as there are level 20 wizards. You can set up a checks and balance system where the different factions all prevent each other from getting too much power. Hope that helped! [/QUOTE]
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