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A few Epic spellcasters
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<blockquote data-quote="Pax" data-source="post: 809566" data-attributes="member: 6875"><p><strong>Sorceror, ECL 25, with Cohort</strong></p><p></p><p>First up is young Ethen, all of thirteen years old (don't ask how, the "evil kid super-mage" is something of an archetype, though). He's a thoroughly evil, nasty little brat you woudl NOT want your kid sister (or brother, or aunt, or even GRANDPARENTS) to hang out with. He, and his cohort, were built for an Arena environment, and their selection of feats, spells, and equipment reflect that fact.</p><p></p><p>Much of her equipment was paid for with HIS starting money -- gifts to a favored "pet", if you will. All the money flow was form leader to cohort, however, so IMO at least, ti shoudl be perfectly legal (in spirit if not letter).</p><p></p><p>His cohort is Karia, a once-good, once-human warrior who was seduced into evil (and ... other, less PG-13 things) by Ethen a few years ago; she has since then undergone a Ritual of Transformation (a la Savage Species), becoming a Half-Fiend as a result.</p><p></p><p>First up are the numbers for Ethen:</p><p></p><p>[code][color=white]</p><p>PLAYER NAME : GMPax </p><p>CHARACTER NAME : Ethen Stormwing</p><p>RACE (ECL) : Human -Savant-> Medium Air elemental</p><p>CLASS (LEVEL) : Sorceror(11)/Elemental Savant (Air;10)/Archmage(4)</p><p>... NET LEVEL : 25</p><p>ALIGNMENT : LE</p><p>DEITY : Shar</p><p>EXPERIENCE : 300,000</p><p>CASH : 85,420gp</p><p> </p><p>GENDER : M</p><p>SIZE : M</p><p>HEIGHT : 5'3"</p><p>WEIGHT : 108#</p><p>COMPLEXION : fair</p><p>HAIR : black</p><p>EYES : dk. grey</p><p>HANDEDNESS : R</p><p>SPEED : land 30', fly 100' (perfect)</p><p> </p><p>ABILITY SCORES</p><p>STR 10( +0)</p><p>DEX 14(+2) -item-> 20( +5)</p><p>CON 20(+5) -item-> 26( +8)</p><p>INT 10( +0)</p><p>WIS 10( +0)</p><p>CHA 28(+9) -item-> 34(+12) -prodigy-> 36(+13)</p><p></p><p>SAVES </p><p>+21 FORT (3/sor 3/sav 2/epic 8/con 5/rst)</p><p>+18 REF (3/sor 3/sav 2/epic 5/dex 5/rst)</p><p>+21 WILL (7/sor 7/sav 2/epic 0/wis 5/rst)</p><p></p><p>HIT POINTS : 269 (25d4+CON, or, 24d4+204)</p><p>ARMOR CLASS : 35 (10/base 5/dex 5/nat 5/deflect 10/armor) -> 42 (7/cover)</p><p>AC (TOUCH) : 20 (10/base 5/dex 5/deflect ) -> 27 (7/cover)</p><p></p><p>INITIATIVE : +5 (5/dex)</p><p>BASE ATTACK : +12/+7 (5/sor 4/sav 0/arch 3/epic)</p><p> Ranged : +17 base</p><p> Melee : +12 base</p><p></p><p>WEAPONS</p><p>none</p><p></p><p></p><p>LANGUAGES </p><p>Common </p><p></p><p></p><p>RACIAL TRAITS </p><p>Human</p><p> Bonus feat</p><p> Bonus skill points</p><p></p><p>CLASS FEATURES</p><p>Archmage High Arcana</p><p> Spell Power +1 (5)</p><p> Spell Power +2 (7)</p><p> Spell Power +3 (9)</p><p> Mastery of Elements (8)</p><p>Savant</p><p> Elemental Focus +3</p><p> Elemental Penetration +3</p><p> Elemental Perfection</p><p> Immune to Sleep</p><p> Immune to Poison</p><p> Immune to Paralysis</p><p> Immune to Stunning</p><p> Not subject to Critical Hits</p><p> Air Mastery (Ex)</p><p> Airborne creatures suffer -1 penalty to attack and damage rolls vs Ethen</p><p> Whirlwind (Su)</p><p> Can transform into a whirlwind every 10 minutes</p><p> Maximum duration is 12 rounds</p><p> up to 30' tall</p><p> Fly 100 (perfect)</p><p> [Shock] Immunity</p><p></p><p></p><p></p><p>FEATS </p><p>Race0 Spellcasting Prodigy (Sorceror)</p><p>Cha 1 Spell Focus: Evocation</p><p>Cha 3 Spell Focus: Conjuration</p><p>Cha 6 Empower Spell (+2)</p><p>Cha 9 Energy Substitution [shock] (+0)</p><p>Cha12 Skill Focus: Spellcraft</p><p>Cha15 Spell Penetration</p><p>Cha18 Leadership</p><p>Cha21 *Increased Spell Capacity (10th)</p><p>Cha24 *Epic Leadership</p><p></p><p></p><p>SKILLS (3/lvl)</p><p>Spellcraft +30 (28r +2/focus)</p><p>Knowledge: Arcana +12 (12r)</p><p>Knowledge: The Planes + 8 ( 8r) CC</p><p>Concentration +36 (28r +8/con)</p><p></p><p></p><p></p><p>EQUIPMENT</p><p>"Stormwing's Seal"</p><p> [amulet slot; similar to Headband of Perfect Excellence, S&F]</p><p> +6 Enhancement to Dexterity</p><p> +6 Enhancement to Charisma (doubled price)</p><p> +6 Enhancement to Constitution (doubled price)</p><p>Tome of Leadership and Influence (+5 Charisma)</p><p>Manual of Quickness (+4 Dexterity)</p><p>Manual of Health (+5 Constitution)</p><p>Robe of Eyes</p><p>Bracers of Armor +10</p><p>Rod of Invulnerability</p><p>Ring of Protection +5</p><p></p><p></p><p></p><p>TOTAL SPELLS/ DAY </p><p></p><p>Spell Power:</p><p> General : +6</p><p> Elemental : +9 (+6/archmage, +3/savant)</p><p></p><p>Caster Level 24</p><p> Sorceror : 11</p><p> Archmage : 4</p><p> Savant : 9</p><p></p><p>SR Checks:</p><p> General : 1d20+34 (24/caster 2/pen 6/power 2/feat)</p><p> Elemental : 1d20+37 (24/caster 2/pen 6/power 3/savant 2/feat)</p><p></p><p>Spell Focus Schools:</p><p> Evocation</p><p> Conjuration</p><p></p><p>Normal:</p><p> [ normal ][ element ]</p><p>LVL DC Focus DC Focus Base Stat ArcM #/DAY Known</p><p> 0 32 34 35 37 6 - 6 9</p><p> 1 33 35 36 38 6 4 10 5</p><p> 2 34 36 37 39 6 3 9 5</p><p> 3 35 37 38 40 6 3 9 4</p><p> 4 36 38 39 41 6 3 9 4</p><p> 5 37 39 40 42 6 3 -1 8 4</p><p> 6 38 40 41 43 6 2 8 3</p><p> 7 39 41 42 44 6 2 -1 7 3</p><p> 8 40 42 43 45 6 2 -1 7 3</p><p> 9 41 43 44 46 6 2 -1 7 3</p><p>10 ** ** ** ** 1 2 3 -</p><p></p><p></p><p></p><p>SPELLS KNOWN</p><p>LVL SPELL NAME (with source, school, & misc. notes)</p><p> 0 Ray of Frost [cold] (conjuration) PHB</p><p> 0 Read Magic</p><p> 0 Detect Magic</p><p> 0 Arcane Mark</p><p> 0 Mending</p><p> 0 Prestidigitation</p><p> 0 Open/Close</p><p> 0 Horzikaul's Cough [sonic] (evocation) MoF</p><p> 0 Silent Portal (illusion) MoF</p><p> </p><p> 1 Shield (abjuration) PHB</p><p> 1 Corrosive Grasp [acid] (conjuration) MoF</p><p> 1 Lesser Electric Orb [shock] (evocation) T&B</p><p> 1 Forcewave [force] (evocation) MoF</p><p> 1 Magic Missile [force] (evocation) PHB</p><p> </p><p> 2 See Invisible (divination) PHB</p><p> 2 Glitterdust (conjuration) PHB</p><p> 2 Choke (conjuration) T&B</p><p> 2 Igedrazzar's Miasma [subdual] (conjuration) MoF</p><p> 2 Aganazzar's Scorcher [fire] (evocation) MoF</p><p> </p><p> 3 Lightning Bolt [shock] (evocation) PHB</p><p> 3 Haste (transmutation) PHB</p><p> 3 Shatterfloor [sonic] (evocation) MoF</p><p> 3 Blacklight [dark] (evocation) MoF</p><p> </p><p> 4 Improved Blindsight SavS</p><p> 4 Wall of Fire [fire] (evocation) PHB</p><p> 4 Electric Orb [shock] (evocation) T&B</p><p> 4 Fire Shield [cold or fire] (evocation) PHB</p><p> </p><p> 5 Wall of Force [force] (evocation) PHB</p><p> 5 Ghostform (transmutation) T&B</p><p> 5 Mestil's Acid Sheath [acid] (conjuration) MoF</p><p> 5 Firebrand [fire] (evocation) MoF</p><p> </p><p> 6 Acid Fog [acid] (conjuration) PHB</p><p> 6 Fire Spiders [fire] (conjuration) MoF</p><p> 6 Cacophonic Shield [sonic] (evocation) MoF</p><p> </p><p> 7 Delayed Blast Fireball [fire] (evocation) PHB</p><p> 7 Teleport Without Error (transmutation) PHB</p><p> 7 Zajimarn's Ice Claw Prison [cold] (evocation) MoF</p><p> </p><p> 8 Incendiary Cloud [fire] (conjuration) PHB</p><p> 8 Great Shout [sonic] (evocation) T&B</p><p> 8 Prismatic Wall (abjuration) PHB</p><p> </p><p> 9 Mordenkainen's Disjunction (abjuration) PHB</p><p> 9 Chain Contingency (evocation) T&B</p><p> 9 Zajimarn's Avalanche [Cold] (conjuration) MoF</p><p> </p><p></p><p>LEADERSHIP DETAILS</p><p></p><p>Leadership Base Score: 37 (25/level 12/charisma)</p><p> GENERAL Modifiers : +1</p><p> Great Prestige, +2</p><p> Cruelty, -2</p><p> Special Power, +1</p><p> GENERAL score : 38</p><p></p><p> COHORT Modifiers : +0</p><p> none</p><p> COHORT Score : 38</p><p></p><p> FOLLOWER Modifiers : -2</p><p> Moves around a lot, -1</p><p> Caused the death of other followers, -1</p><p> FOLLOWER Score : 36</p><p></p><p>Cohort ------------ followers by level -------------</p><p>Level: 1 2 3 4 5 6 7 8 9 10 11</p><p> 24th 660 66 33 17 9 5 3 2 1 -- --</p><p></p><p></p><p></p><p>ROSTER OF FOLLOWERS</p><p></p><p>Black Guard; 3 Companies</p><p> Talon Company; hobilar infantry</p><p> 50xWarrior(1), 5xWarrior(2) (bannermen), 1xWarrior(3) (captain)</p><p> Claw Company; light cavalry</p><p> 50xWarrior(1), 5xWarrior(2) (bannermen), 1xWarrior(3) (captain)</p><p> Fang Company; horse archers</p><p> 50xWarrior(1), 5xWarrior(2) (bannermen), 1xWarrior(3) (captain)</p><p> HQ/Administrative</p><p> 10xExpert(1) (scribes), 1xWarrior(2) (Aide-Captain), 1xWarrior(4) (Captain-general)</p><p>(TOTAL: 160xL1, 16xL2, 3xL3)</p><p></p><p></p><p>General Experts:</p><p> Armorers</p><p> 100xExpert(1), 8xExpert(2), 2xExpert(3)</p><p> Weaponsmiths/Bowyers</p><p> 100xExpert(1), 8xExpert(2), 2xExpert(3)</p><p> Alchemists</p><p> 100xExpert(1), 8xExpert(2), 2xExpert(3)</p><p> Animal Handlers/Trainers</p><p> 100xExpert(1), 8xExpert(2), 2xExpert(3)</p><p> Scribes</p><p> 100xExpert(1), 8xExpert(2), 2xExpert(3)</p><p> Coordinator</p><p> 10xExpert(2), 1xExpert(4)</p><p>(TOTAL: 500xL1, 50xL2, 10xL3, 1xL4)</p><p></p><p></p><p>CHURCH OF THE EVERLASTING NIGHT</p><p> Adepts, one and all (ECL +2)</p><p> Lvl 1 x 20</p><p> Lvl 2 x 15</p><p> Lvl 3 x 9</p><p> Lvl 4 x 5</p><p> Lvl 5 x 3</p><p> Lvl 6 x 2</p><p> Lvl 7 x 1</p><p></p><p>COHORT DETAILS: See NPC "Karia Shadowturned" ... !</p><p></p><p>PRECAST SPELLS</p><p> Chain Contingency</p><p> Trigger: Entering an Arena</p><p> Effects: Improved Blindsight, Haste, Blacklight</p><p>[/color][/code]</p><p></p><p></p><p></p><p><span style="color: red">Note that the GP amount isn't quite accurate, as the current copy was a "post-update" version, not the original (I no longer have that on HD).</span></p><p></p><p>His cohort Karia (ECL 24) is up next:</p><p></p><p>[code][color=white]</p><p>PLAYER NAME : GMPax </p><p>CHARACTER NAME : Karia Shadowturned</p><p>RACE (ECL) : Half-Fiend (Human) [ECL +4]</p><p>CLASS (LEVEL) : Fighter(5)/Blackguard(2)/Devoted Defender(8)/Survivor(5)</p><p>... NET LEVEL : 20 (ECL 24)</p><p>ALIGNMENT : LE</p><p>DEITY : Shar</p><p>EXPERIENCE : 275,000</p><p>CASH : 0gp</p><p></p><p>GENDER : F</p><p>SIZE : M</p><p>HEIGHT : 5'11"</p><p>WEIGHT : 152#</p><p>COMPLEXION : fair</p><p>HAIR : black</p><p>EYES : red</p><p>HANDEDNESS : R</p><p>SPEED : land 30, fly 30 (average)</p><p></p><p>ABILITY SCORES</p><p>STR 24(+7) -item-> 30(+10)</p><p>DEX 18( +4)</p><p>CON 26( +8)</p><p>INT 18( +4)</p><p>WIS 19(+4) -helm-> 18( +4)</p><p>CHA 20(+5) -item-> 26( +8)</p><p></p><p></p><p><i>Wisdom damaged -1 by Helm of Darkness (daily)</i></p><p></p><p></p><p>SAVES </p><p>+39 FORT (4/ftr 3/blg 7/dev 4/sur 8/con 5/rst 8/drk)</p><p>+32 REF (1/ftr 0/blg 7/dev 4/sur 7/dex 5/rst 8/drk)</p><p>+28 WILL (1/ftr 0/blg 3/dev 4/sur 7/wis 5/rst 8/drk)</p><p></p><p></p><p>HIT POINTS : 280 (7d10+8d12+5d6+CON, or, 6d10+8d12+5d6+170)</p><p>ARMOR CLASS : 44 (10/base 21/armor 5/deflect 3/dex 5/dev)</p><p>AC (TOUCH) : 23 (10/base 5/deflect 3/dex 5/dev)</p><p></p><p></p><p>INITIATIVE : +7 (7/dex)</p><p>BASE ATTACK : +16/+11/+6/+1 (6/blg 10/dev 0/sur 0/epic)</p><p> Ranged : +23 base</p><p> Melee : +26 base</p><p></p><p></p><p>WEAPONS</p><p>Platinum Greatsword</p><p> Attack: +32/+27/+22/+17</p><p> Damage: 3d6+20 <red>Size Increase rules from SavS were used ...</red></p><p> Unholy Strike: +2d6 damage vs Good-aligned foes</p><p> Threat: 19-20/x2</p><p></p><p></p><p>LANGUAGES </p><p>Common </p><p></p><p></p><p>RACIAL TRAITS </p><p>Human</p><p> Bonus feat</p><p> Bonus skill points</p><p>Half-Fiend</p><p> +1 Natural armor</p><p> Wings</p><p> Bite 1d6</p><p> Claws 1d4</p><p> Immune to poison</p><p> Acid, Cold, Shock, Fire resist 20</p><p> Darkvision 60'</p><p> +4 Strength, +4 Dex, +2 Con, +4 Int, +2 Cha</p><p> Spell-Like Abilities:</p><p> Darkness 3/day</p><p> Desecrate 1/day</p><p> Unholy blight 1/day</p><p> Poison 3/day</p><p> Contagion 1/day</p><p> Blasphemy 1/day</p><p> Unholy Aura 3/day</p><p> Unhallow 1/day</p><p> Horrid Wilting 1/day</p><p> Summon Monster IX 1/day (fiends only)</p><p> Destruction 1/day</p><p></p><p></p><p></p><p>CLASS FEATURES </p><p>Survivor (5)</p><p> Uncanny dodge</p><p> Cannot be flanked</p><p> retain DEX to AC</p><p> DR 5/-</p><p> Improved Evasion</p><p>Devoted Defender (8)</p><p> Harm's Way</p><p> Defensive Strike +3</p><p> Deflect Attack +3</p><p> Reflex Save, net bonus +35</p><p> DC 20 + magic</p><p> AC bonus +5</p><p>Blackguard (2)</p><p> Detect Good</p><p> Poison Use</p><p> Dark Blessing</p><p> Smite Good</p><p>Fighter (5)</p><p> Bonus Feats</p><p></p><p></p><p></p><p>FEATS </p><p>Race0 Expotic Weapon : Heavy Greatsword</p><p>Cha 1 Weapon Focus : Heavy Greatsword</p><p>Ftr 1 Expertise</p><p>Ftr 2 Improved Trip</p><p>Cha 3 Alertness</p><p>Ftr 4 Knockdown</p><p>Cha 6 Power Attack</p><p>Cha 9 Cleave</p><p>Cha12 Sunder</p><p>Cha15 Combat Reflexes</p><p>Cha18 *Unholy Strike</p><p>Cha21 *Spellcasting Harrier (penalty is -10)</p><p></p><p></p><p></p><p>SKILLS (~7/level)</p><p>Knowledge (religion) +19 (15r, +4/int ) CC to L18</p><p>Hide +19 (15r, +4/dex ) CC to L18</p><p>Search +19 (15r, +4/int ) CC to L18</p><p>Spot +19 (15r, +4/wis) CC to L18</p><p>Listen +19 (15r, +4/wis) CC to L18</p><p>Sense Motive +19 (15r, +4/wis ) CC to L18</p><p>Ride +38 (24r, +4/dex )</p><p></p><p></p><p></p><p>EQUIPMENT</p><p>Platinum Greatsword, "Dawncleaver"</p><p> +5; Heavy Weapon</p><p>Dwarven Plate, "Hellguard"</p><p> +5, Heavy Fortification; Mithril</p><p> AC +14, Max Dex +3</p><p>Adamantine Large Metal Shield "Nightward"</p><p> +5, Animated, Deathward</p><p> AC +7</p><p>Vest of Resistance +5</p><p>Ring of Major Resistance [Shock]</p><p>Sash of the Champion +6</p><p> fungible: cloak of charisma</p><p>Gauntlets of Giant Strength (+6)</p><p> fungible: Belt of Giant Strength</p><p>Boots of Speed</p><p>Manual of Health (+5 Con)</p><p>Manual of Excercise (+5 Str)</p><p>Tome of Understanding (+5 Wisdom)</p><p>Tome of Leaadership (+4 Charisma)</p><p>Helm of Darkness (shadow weave item!)</p><p></p><p></p><p>TOTAL SPELLS/ DAY </p><p></p><p>Normal:</p><p>LVL DC Base Stat #/DAY </p><p>1 15 1 1 2</p><p></p><p>SPELLS Prepared</p><p># SPELL NAME </p><p>1 Faith Healing (Shar)</p><p>1 Faith Healing (Shar)[/color][/code]</p></blockquote><p></p>
[QUOTE="Pax, post: 809566, member: 6875"] [b]Sorceror, ECL 25, with Cohort[/b] First up is young Ethen, all of thirteen years old (don't ask how, the "evil kid super-mage" is something of an archetype, though). He's a thoroughly evil, nasty little brat you woudl NOT want your kid sister (or brother, or aunt, or even GRANDPARENTS) to hang out with. He, and his cohort, were built for an Arena environment, and their selection of feats, spells, and equipment reflect that fact. Much of her equipment was paid for with HIS starting money -- gifts to a favored "pet", if you will. All the money flow was form leader to cohort, however, so IMO at least, ti shoudl be perfectly legal (in spirit if not letter). His cohort is Karia, a once-good, once-human warrior who was seduced into evil (and ... other, less PG-13 things) by Ethen a few years ago; she has since then undergone a Ritual of Transformation (a la Savage Species), becoming a Half-Fiend as a result. First up are the numbers for Ethen: [code][color=white] PLAYER NAME : GMPax CHARACTER NAME : Ethen Stormwing RACE (ECL) : Human -Savant-> Medium Air elemental CLASS (LEVEL) : Sorceror(11)/Elemental Savant (Air;10)/Archmage(4) ... NET LEVEL : 25 ALIGNMENT : LE DEITY : Shar EXPERIENCE : 300,000 CASH : 85,420gp GENDER : M SIZE : M HEIGHT : 5'3" WEIGHT : 108# COMPLEXION : fair HAIR : black EYES : dk. grey HANDEDNESS : R SPEED : land 30', fly 100' (perfect) ABILITY SCORES STR 10( +0) DEX 14(+2) -item-> 20( +5) CON 20(+5) -item-> 26( +8) INT 10( +0) WIS 10( +0) CHA 28(+9) -item-> 34(+12) -prodigy-> 36(+13) SAVES +21 FORT (3/sor 3/sav 2/epic 8/con 5/rst) +18 REF (3/sor 3/sav 2/epic 5/dex 5/rst) +21 WILL (7/sor 7/sav 2/epic 0/wis 5/rst) HIT POINTS : 269 (25d4+CON, or, 24d4+204) ARMOR CLASS : 35 (10/base 5/dex 5/nat 5/deflect 10/armor) -> 42 (7/cover) AC (TOUCH) : 20 (10/base 5/dex 5/deflect ) -> 27 (7/cover) INITIATIVE : +5 (5/dex) BASE ATTACK : +12/+7 (5/sor 4/sav 0/arch 3/epic) Ranged : +17 base Melee : +12 base WEAPONS none LANGUAGES Common RACIAL TRAITS Human Bonus feat Bonus skill points CLASS FEATURES Archmage High Arcana Spell Power +1 (5) Spell Power +2 (7) Spell Power +3 (9) Mastery of Elements (8) Savant Elemental Focus +3 Elemental Penetration +3 Elemental Perfection Immune to Sleep Immune to Poison Immune to Paralysis Immune to Stunning Not subject to Critical Hits Air Mastery (Ex) Airborne creatures suffer -1 penalty to attack and damage rolls vs Ethen Whirlwind (Su) Can transform into a whirlwind every 10 minutes Maximum duration is 12 rounds up to 30' tall Fly 100 (perfect) [Shock] Immunity FEATS Race0 Spellcasting Prodigy (Sorceror) Cha 1 Spell Focus: Evocation Cha 3 Spell Focus: Conjuration Cha 6 Empower Spell (+2) Cha 9 Energy Substitution [shock] (+0) Cha12 Skill Focus: Spellcraft Cha15 Spell Penetration Cha18 Leadership Cha21 *Increased Spell Capacity (10th) Cha24 *Epic Leadership SKILLS (3/lvl) Spellcraft +30 (28r +2/focus) Knowledge: Arcana +12 (12r) Knowledge: The Planes + 8 ( 8r) CC Concentration +36 (28r +8/con) EQUIPMENT "Stormwing's Seal" [amulet slot; similar to Headband of Perfect Excellence, S&F] +6 Enhancement to Dexterity +6 Enhancement to Charisma (doubled price) +6 Enhancement to Constitution (doubled price) Tome of Leadership and Influence (+5 Charisma) Manual of Quickness (+4 Dexterity) Manual of Health (+5 Constitution) Robe of Eyes Bracers of Armor +10 Rod of Invulnerability Ring of Protection +5 TOTAL SPELLS/ DAY Spell Power: General : +6 Elemental : +9 (+6/archmage, +3/savant) Caster Level 24 Sorceror : 11 Archmage : 4 Savant : 9 SR Checks: General : 1d20+34 (24/caster 2/pen 6/power 2/feat) Elemental : 1d20+37 (24/caster 2/pen 6/power 3/savant 2/feat) Spell Focus Schools: Evocation Conjuration Normal: [ normal ][ element ] LVL DC Focus DC Focus Base Stat ArcM #/DAY Known 0 32 34 35 37 6 - 6 9 1 33 35 36 38 6 4 10 5 2 34 36 37 39 6 3 9 5 3 35 37 38 40 6 3 9 4 4 36 38 39 41 6 3 9 4 5 37 39 40 42 6 3 -1 8 4 6 38 40 41 43 6 2 8 3 7 39 41 42 44 6 2 -1 7 3 8 40 42 43 45 6 2 -1 7 3 9 41 43 44 46 6 2 -1 7 3 10 ** ** ** ** 1 2 3 - SPELLS KNOWN LVL SPELL NAME (with source, school, & misc. notes) 0 Ray of Frost [cold] (conjuration) PHB 0 Read Magic 0 Detect Magic 0 Arcane Mark 0 Mending 0 Prestidigitation 0 Open/Close 0 Horzikaul's Cough [sonic] (evocation) MoF 0 Silent Portal (illusion) MoF 1 Shield (abjuration) PHB 1 Corrosive Grasp [acid] (conjuration) MoF 1 Lesser Electric Orb [shock] (evocation) T&B 1 Forcewave [force] (evocation) MoF 1 Magic Missile [force] (evocation) PHB 2 See Invisible (divination) PHB 2 Glitterdust (conjuration) PHB 2 Choke (conjuration) T&B 2 Igedrazzar's Miasma [subdual] (conjuration) MoF 2 Aganazzar's Scorcher [fire] (evocation) MoF 3 Lightning Bolt [shock] (evocation) PHB 3 Haste (transmutation) PHB 3 Shatterfloor [sonic] (evocation) MoF 3 Blacklight [dark] (evocation) MoF 4 Improved Blindsight SavS 4 Wall of Fire [fire] (evocation) PHB 4 Electric Orb [shock] (evocation) T&B 4 Fire Shield [cold or fire] (evocation) PHB 5 Wall of Force [force] (evocation) PHB 5 Ghostform (transmutation) T&B 5 Mestil's Acid Sheath [acid] (conjuration) MoF 5 Firebrand [fire] (evocation) MoF 6 Acid Fog [acid] (conjuration) PHB 6 Fire Spiders [fire] (conjuration) MoF 6 Cacophonic Shield [sonic] (evocation) MoF 7 Delayed Blast Fireball [fire] (evocation) PHB 7 Teleport Without Error (transmutation) PHB 7 Zajimarn's Ice Claw Prison [cold] (evocation) MoF 8 Incendiary Cloud [fire] (conjuration) PHB 8 Great Shout [sonic] (evocation) T&B 8 Prismatic Wall (abjuration) PHB 9 Mordenkainen's Disjunction (abjuration) PHB 9 Chain Contingency (evocation) T&B 9 Zajimarn's Avalanche [Cold] (conjuration) MoF LEADERSHIP DETAILS Leadership Base Score: 37 (25/level 12/charisma) GENERAL Modifiers : +1 Great Prestige, +2 Cruelty, -2 Special Power, +1 GENERAL score : 38 COHORT Modifiers : +0 none COHORT Score : 38 FOLLOWER Modifiers : -2 Moves around a lot, -1 Caused the death of other followers, -1 FOLLOWER Score : 36 Cohort ------------ followers by level ------------- Level: 1 2 3 4 5 6 7 8 9 10 11 24th 660 66 33 17 9 5 3 2 1 -- -- ROSTER OF FOLLOWERS Black Guard; 3 Companies Talon Company; hobilar infantry 50xWarrior(1), 5xWarrior(2) (bannermen), 1xWarrior(3) (captain) Claw Company; light cavalry 50xWarrior(1), 5xWarrior(2) (bannermen), 1xWarrior(3) (captain) Fang Company; horse archers 50xWarrior(1), 5xWarrior(2) (bannermen), 1xWarrior(3) (captain) HQ/Administrative 10xExpert(1) (scribes), 1xWarrior(2) (Aide-Captain), 1xWarrior(4) (Captain-general) (TOTAL: 160xL1, 16xL2, 3xL3) General Experts: Armorers 100xExpert(1), 8xExpert(2), 2xExpert(3) Weaponsmiths/Bowyers 100xExpert(1), 8xExpert(2), 2xExpert(3) Alchemists 100xExpert(1), 8xExpert(2), 2xExpert(3) Animal Handlers/Trainers 100xExpert(1), 8xExpert(2), 2xExpert(3) Scribes 100xExpert(1), 8xExpert(2), 2xExpert(3) Coordinator 10xExpert(2), 1xExpert(4) (TOTAL: 500xL1, 50xL2, 10xL3, 1xL4) CHURCH OF THE EVERLASTING NIGHT Adepts, one and all (ECL +2) Lvl 1 x 20 Lvl 2 x 15 Lvl 3 x 9 Lvl 4 x 5 Lvl 5 x 3 Lvl 6 x 2 Lvl 7 x 1 COHORT DETAILS: See NPC "Karia Shadowturned" ... ! PRECAST SPELLS Chain Contingency Trigger: Entering an Arena Effects: Improved Blindsight, Haste, Blacklight [/color][/code] [color=red]Note that the GP amount isn't quite accurate, as the current copy was a "post-update" version, not the original (I no longer have that on HD).[/color] His cohort Karia (ECL 24) is up next: [code][color=white] PLAYER NAME : GMPax CHARACTER NAME : Karia Shadowturned RACE (ECL) : Half-Fiend (Human) [ECL +4] CLASS (LEVEL) : Fighter(5)/Blackguard(2)/Devoted Defender(8)/Survivor(5) ... NET LEVEL : 20 (ECL 24) ALIGNMENT : LE DEITY : Shar EXPERIENCE : 275,000 CASH : 0gp GENDER : F SIZE : M HEIGHT : 5'11" WEIGHT : 152# COMPLEXION : fair HAIR : black EYES : red HANDEDNESS : R SPEED : land 30, fly 30 (average) ABILITY SCORES STR 24(+7) -item-> 30(+10) DEX 18( +4) CON 26( +8) INT 18( +4) WIS 19(+4) -helm-> 18( +4) CHA 20(+5) -item-> 26( +8) <i>Wisdom damaged -1 by Helm of Darkness (daily)</i> SAVES +39 FORT (4/ftr 3/blg 7/dev 4/sur 8/con 5/rst 8/drk) +32 REF (1/ftr 0/blg 7/dev 4/sur 7/dex 5/rst 8/drk) +28 WILL (1/ftr 0/blg 3/dev 4/sur 7/wis 5/rst 8/drk) HIT POINTS : 280 (7d10+8d12+5d6+CON, or, 6d10+8d12+5d6+170) ARMOR CLASS : 44 (10/base 21/armor 5/deflect 3/dex 5/dev) AC (TOUCH) : 23 (10/base 5/deflect 3/dex 5/dev) INITIATIVE : +7 (7/dex) BASE ATTACK : +16/+11/+6/+1 (6/blg 10/dev 0/sur 0/epic) Ranged : +23 base Melee : +26 base WEAPONS Platinum Greatsword Attack: +32/+27/+22/+17 Damage: 3d6+20 <red>Size Increase rules from SavS were used ...</red> Unholy Strike: +2d6 damage vs Good-aligned foes Threat: 19-20/x2 LANGUAGES Common RACIAL TRAITS Human Bonus feat Bonus skill points Half-Fiend +1 Natural armor Wings Bite 1d6 Claws 1d4 Immune to poison Acid, Cold, Shock, Fire resist 20 Darkvision 60' +4 Strength, +4 Dex, +2 Con, +4 Int, +2 Cha Spell-Like Abilities: Darkness 3/day Desecrate 1/day Unholy blight 1/day Poison 3/day Contagion 1/day Blasphemy 1/day Unholy Aura 3/day Unhallow 1/day Horrid Wilting 1/day Summon Monster IX 1/day (fiends only) Destruction 1/day CLASS FEATURES Survivor (5) Uncanny dodge Cannot be flanked retain DEX to AC DR 5/- Improved Evasion Devoted Defender (8) Harm's Way Defensive Strike +3 Deflect Attack +3 Reflex Save, net bonus +35 DC 20 + magic AC bonus +5 Blackguard (2) Detect Good Poison Use Dark Blessing Smite Good Fighter (5) Bonus Feats FEATS Race0 Expotic Weapon : Heavy Greatsword Cha 1 Weapon Focus : Heavy Greatsword Ftr 1 Expertise Ftr 2 Improved Trip Cha 3 Alertness Ftr 4 Knockdown Cha 6 Power Attack Cha 9 Cleave Cha12 Sunder Cha15 Combat Reflexes Cha18 *Unholy Strike Cha21 *Spellcasting Harrier (penalty is -10) SKILLS (~7/level) Knowledge (religion) +19 (15r, +4/int ) CC to L18 Hide +19 (15r, +4/dex ) CC to L18 Search +19 (15r, +4/int ) CC to L18 Spot +19 (15r, +4/wis) CC to L18 Listen +19 (15r, +4/wis) CC to L18 Sense Motive +19 (15r, +4/wis ) CC to L18 Ride +38 (24r, +4/dex ) EQUIPMENT Platinum Greatsword, "Dawncleaver" +5; Heavy Weapon Dwarven Plate, "Hellguard" +5, Heavy Fortification; Mithril AC +14, Max Dex +3 Adamantine Large Metal Shield "Nightward" +5, Animated, Deathward AC +7 Vest of Resistance +5 Ring of Major Resistance [Shock] Sash of the Champion +6 fungible: cloak of charisma Gauntlets of Giant Strength (+6) fungible: Belt of Giant Strength Boots of Speed Manual of Health (+5 Con) Manual of Excercise (+5 Str) Tome of Understanding (+5 Wisdom) Tome of Leaadership (+4 Charisma) Helm of Darkness (shadow weave item!) TOTAL SPELLS/ DAY Normal: LVL DC Base Stat #/DAY 1 15 1 1 2 SPELLS Prepared # SPELL NAME 1 Faith Healing (Shar) 1 Faith Healing (Shar)[/color][/code] [/QUOTE]
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