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A Few More Tidbits About D&D Beyond From The Developer
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<blockquote data-quote="Morrus" data-source="post: 7710722" data-attributes="member: 1"><p>Adam Bradford, the senior product manager of upcoming D&D digital toolset <em>D&D Beyond</em> has answered a few questions about the product over at the Tribality website. You can read the full interview at the link below, but here are the highlights. Nothing major, but a few bits like filtering content, roadmap features like initiative trackers, color-coded tabs, etc.</p><p>[PRBREAK][/PRBREAK]<p style="text-align: center"></p> <p style="text-align: center"></p> <p style="text-align: center">[ATTACH=full]110884[/ATTACH]</p><p></p><p></p><p></p><ul> <li data-xf-list-type="ul">Alpha testing is finished.</li> <li data-xf-list-type="ul">Beta testing emails go out [HQ]"very soon"[/HQ].</li> <li data-xf-list-type="ul">The software has table with colour codes (see images above and below) to make it easy to tell where you are.</li> <li data-xf-list-type="ul">Adam has played D&D for 20 years.</li> <li data-xf-list-type="ul">Additional features later will include [HQ]"encounter builder, combat/ initiative tracker, dice rolling and automation, stream integration, and much more"[/HQ].</li> <li data-xf-list-type="ul">There will be easy ways to filter content - for example [HQ]"Want to see every spell that requires a Charisma saving throw in the game? Or every healing spell? Every spell that does force damage?"[/HQ]</li> <li data-xf-list-type="ul">Their license does not restrict them on delivery mechanisms. They [HQ]"are fully aware of the offline capability concerns and are working to mitigate those concerns"[/HQ]. A few days ago, <a href="http://www.enworld.org/forum/content.php?3906-D-D-Beyond-An-Official-D-D-Digital-Toolset-Character-Builder#.WMqK7yV0dTY" target="_blank">WotC's Greg Tito confirmed</a> [hq]"D&D Beyond will work without an internet connection. That's a big deal for the devs!"[/hq]</li> <li data-xf-list-type="ul">You an read the full interview <a href="http://www.tribality.com/2017/03/15/dd-beyond-qa-with-curses-senior-product-manager-adam-bradford/" target="_blank">here</a>.</li> </ul> <p style="text-align: center"></p> <p style="text-align: center"></p> <p style="text-align: center">[ATTACH=full]110885[/ATTACH]</p></blockquote><p></p>
[QUOTE="Morrus, post: 7710722, member: 1"] Adam Bradford, the senior product manager of upcoming D&D digital toolset [I]D&D Beyond[/I] has answered a few questions about the product over at the Tribality website. You can read the full interview at the link below, but here are the highlights. Nothing major, but a few bits like filtering content, roadmap features like initiative trackers, color-coded tabs, etc. [PRBREAK][/PRBREAK][CENTER] [ATTACH=FULL]110884[/ATTACH][/CENTER] [LIST] [*]Alpha testing is finished. [*]Beta testing emails go out [HQ]"very soon"[/HQ]. [*]The software has table with colour codes (see images above and below) to make it easy to tell where you are. [*]Adam has played D&D for 20 years. [*]Additional features later will include [HQ]"encounter builder, combat/ initiative tracker, dice rolling and automation, stream integration, and much more"[/HQ]. [*]There will be easy ways to filter content - for example [HQ]"Want to see every spell that requires a Charisma saving throw in the game? Or every healing spell? Every spell that does force damage?"[/HQ] [*]Their license does not restrict them on delivery mechanisms. They [HQ]"are fully aware of the offline capability concerns and are working to mitigate those concerns"[/HQ]. A few days ago, [URL="http://www.enworld.org/forum/content.php?3906-D-D-Beyond-An-Official-D-D-Digital-Toolset-Character-Builder#.WMqK7yV0dTY"]WotC's Greg Tito confirmed[/URL] [hq]"D&D Beyond will work without an internet connection. That's a big deal for the devs!"[/hq] [*]You an read the full interview [URL="http://www.tribality.com/2017/03/15/dd-beyond-qa-with-curses-senior-product-manager-adam-bradford/"]here[/URL]. [/LIST] [CENTER] [ATTACH=FULL]110885[/ATTACH][/CENTER] [/QUOTE]
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