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ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
A few New Spells for critique
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<blockquote data-quote="Galethorn" data-source="post: 1548910" data-attributes="member: 7888"><p>Ever been bored with fireball? Ever think it wasn't enough of an explosion? Well, I did, and here's what I've come up with. They go along with my own version of the UA generic classes, hence the "SplX" instead of "Sor/WisX".</p><p></p><p><strong>Explosion</strong></p><p><em>Evocation [Fire]</em></p><p><strong>Level</strong>: Spl3</p><p><strong>Components</strong>: V, S</p><p><strong>Casting Time</strong>: 1 standard action</p><p><strong>Range</strong>: Medium (100 ft. +10 ft./level)</p><p><strong>Area</strong>: 20-ft.-radius sphere</p><p><strong>Duration</strong>: Instantaneous</p><p><strong>Saving Throw</strong>: See Text</p><p><strong>Spell Resistance</strong>: Yes</p><p></p><p>An Explosion spell causes a massive, thundering explosion at a designated point.</p><p>This explosion does 4d6 points of fire damage, and an additional</p><p>1d6 points of sonic damage per two levels (to a maximum of 8d6).</p><p></p><p>On a successful reflex save, the defender takes only half of the fire damage</p><p>and a successful fortitude save halves the sonic damage. A character that fails</p><p>a DC10 strength check is thrown five feet (one square) away from the</p><p>epicenter of the explosion, and falls prone. Any character that fails the fortitude</p><p>save vs. sonic damage is stunned and deafened for 1d4 rounds.</p><p></p><p><strong>Greater Explosion</strong></p><p><em>Evocation [Fire]</em></p><p><strong>Level</strong>: Spl6</p><p><strong>Components</strong>: V, S</p><p><strong>Casting Time</strong>: 1 standard action</p><p><strong>Range</strong>: Medium (100 ft. +10 ft./level)</p><p><strong>Area</strong>: 40-ft.-radius sphere</p><p><strong>Duration</strong>: Instantaneous</p><p><strong>Saving Throw</strong>: See Text</p><p><strong>Spell Resistance</strong>: Yes</p><p></p><p>As Explosion, but 8d6 fire, and 1d6 sonic per single level (to a maximum of 15d6).</p><p>The strength check DC increases to 20, and the distance thrown is 15 feet (three squares).</p><p>_________________________</p><p></p><p>So, how do those sound? Are the levels about right? I tried to balance the first one with fireball...the second one...well...who knows. I'm not sure exactly what level it should be.</p></blockquote><p></p>
[QUOTE="Galethorn, post: 1548910, member: 7888"] Ever been bored with fireball? Ever think it wasn't enough of an explosion? Well, I did, and here's what I've come up with. They go along with my own version of the UA generic classes, hence the "SplX" instead of "Sor/WisX". [b]Explosion[/b] [i]Evocation [Fire][/i] [b]Level[/b]: Spl3 [b]Components[/b]: V, S [b]Casting Time[/b]: 1 standard action [b]Range[/b]: Medium (100 ft. +10 ft./level) [b]Area[/b]: 20-ft.-radius sphere [b]Duration[/b]: Instantaneous [b]Saving Throw[/b]: See Text [b]Spell Resistance[/b]: Yes An Explosion spell causes a massive, thundering explosion at a designated point. This explosion does 4d6 points of fire damage, and an additional 1d6 points of sonic damage per two levels (to a maximum of 8d6). On a successful reflex save, the defender takes only half of the fire damage and a successful fortitude save halves the sonic damage. A character that fails a DC10 strength check is thrown five feet (one square) away from the epicenter of the explosion, and falls prone. Any character that fails the fortitude save vs. sonic damage is stunned and deafened for 1d4 rounds. [b]Greater Explosion[/b] [i]Evocation [Fire][/i] [b]Level[/b]: Spl6 [b]Components[/b]: V, S [b]Casting Time[/b]: 1 standard action [b]Range[/b]: Medium (100 ft. +10 ft./level) [b]Area[/b]: 40-ft.-radius sphere [b]Duration[/b]: Instantaneous [b]Saving Throw[/b]: See Text [b]Spell Resistance[/b]: Yes As Explosion, but 8d6 fire, and 1d6 sonic per single level (to a maximum of 15d6). The strength check DC increases to 20, and the distance thrown is 15 feet (three squares). _________________________ So, how do those sound? Are the levels about right? I tried to balance the first one with fireball...the second one...well...who knows. I'm not sure exactly what level it should be. [/QUOTE]
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A few New Spells for critique
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