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General Tabletop Discussion
*Pathfinder & Starfinder
A few questions about Chain Spell
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<blockquote data-quote="Saeviomagy" data-source="post: 346162" data-attributes="member: 5890"><p>Chain spell is meant to only be useful on a select few spells. I fail to see the difference with allowing on a spell which creates missiles of magic to be affected and then NOT allowing a spell which (say) creates an iron wall, or an explosion, or a lightning bolt. In fact the only real way you could make that distinction is by using the game terms.</p><p></p><p>As soon as you start strictly applying the game terms, you really ought to be reading the feat, and the feat states that it only works on spells with a single target, something that ranged touch spells do not have(they have effect: ray, or effect: one fiery arrow).</p><p></p><p>The naming of the feat really doesn't matter - it's closest analogue is the addition of the phrase "mass" to a (beneficial) spell. Because this is a feat, it is then reduced in power slightly to account for the many and varied applications of the spell.</p><p></p><p>I would be willing to allow this to apply for the single-target functions of spells which have a single-target function and some other function (the only example to spring to mind is power-word kill, which specifies "One living creature or one or more creatures within a 15-ft.-radius sphere")</p><p></p><p>And just so you know, destruction and finger of death both cause damage on a failed save, and both would be valid base spells for this feat as I've interpreted it.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 346162, member: 5890"] Chain spell is meant to only be useful on a select few spells. I fail to see the difference with allowing on a spell which creates missiles of magic to be affected and then NOT allowing a spell which (say) creates an iron wall, or an explosion, or a lightning bolt. In fact the only real way you could make that distinction is by using the game terms. As soon as you start strictly applying the game terms, you really ought to be reading the feat, and the feat states that it only works on spells with a single target, something that ranged touch spells do not have(they have effect: ray, or effect: one fiery arrow). The naming of the feat really doesn't matter - it's closest analogue is the addition of the phrase "mass" to a (beneficial) spell. Because this is a feat, it is then reduced in power slightly to account for the many and varied applications of the spell. I would be willing to allow this to apply for the single-target functions of spells which have a single-target function and some other function (the only example to spring to mind is power-word kill, which specifies "One living creature or one or more creatures within a 15-ft.-radius sphere") And just so you know, destruction and finger of death both cause damage on a failed save, and both would be valid base spells for this feat as I've interpreted it. [/QUOTE]
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A few questions about Chain Spell
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