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<blockquote data-quote="Destil" data-source="post: 597293" data-attributes="member: 1980"><p>I'd prepair it at 5th, if I could. Don't know how many flame strikes I'd be willing to trade for these, but at least one a day. More with an effective selection of domain powers, feats and stats.</p><p></p><p>Mute Arrow: If you're working with a archer normaly, then this spell is very good. It's delayed, but not to bad with some planning.</p><p></p><p>Archer: Delay until after the mage.</p><p>Mage: Move 30', cast mute arrow, touch an arrow the Archer has at the ready.</p><p>Archer: Fire!</p><p></p><p>And, again, you can affect 1 target / 5 levels. Quite good for 1st level though since tou can touch up to 6 creatures (and I'd allow objects on willing creatures to count like this) as a full round action it will be delayed 1 round. And it's not like the duration is in rounds, it's very possible that the archer can have some of these made before the battle.</p><p></p><p>Also, the idea in general is rather good for a 1st level spell. Blindness / deffness is arguable at 2nd, and this stops more spell casting that being blind (you can still send a fireball back to where someone was).</p></blockquote><p></p>
[QUOTE="Destil, post: 597293, member: 1980"] I'd prepair it at 5th, if I could. Don't know how many flame strikes I'd be willing to trade for these, but at least one a day. More with an effective selection of domain powers, feats and stats. Mute Arrow: If you're working with a archer normaly, then this spell is very good. It's delayed, but not to bad with some planning. Archer: Delay until after the mage. Mage: Move 30', cast mute arrow, touch an arrow the Archer has at the ready. Archer: Fire! And, again, you can affect 1 target / 5 levels. Quite good for 1st level though since tou can touch up to 6 creatures (and I'd allow objects on willing creatures to count like this) as a full round action it will be delayed 1 round. And it's not like the duration is in rounds, it's very possible that the archer can have some of these made before the battle. Also, the idea in general is rather good for a 1st level spell. Blindness / deffness is arguable at 2nd, and this stops more spell casting that being blind (you can still send a fireball back to where someone was). [/QUOTE]
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