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A few things I really like about WFRP
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<blockquote data-quote="MNblockhead" data-source="post: 9363833" data-attributes="member: 6796661"><p>For what its worth, I'll share a bit on how I made my rule reference. Foundry doesn't have a great universal search for all content. I have the Quick Insert Module, which is great to pull up items by name/title, but it doesn't search in all of the items content. But even when running D&D, using D&D Beyond which has decent full-content search, I didn't always find that convenient in game and still made my own quick references. </p><p></p><p>Many people will find my approach to be way too much content for a quick reference. An for an in-person game, maybe. But it works for me. I am using the current stable version of foundry with the newer multi-page journals. I have a journal call "Rule References" which I put into my hot bar:</p><p></p><p>[ATTACH=full]365717[/ATTACH]</p><p></p><p>That pulls opens up the Journal holding all my rule references. I have the Pop Out module installed, so I can pop out the journal into its own window. So I can ALT+TAB to and from it as needed during the game. </p><p></p><p>[ATTACH=full]365720[/ATTACH]</p><p></p><p>The left outline shows all of my sheets. When I click on one, the headings from that sheet are shown in the outline, making navigation easy. Unfortunately, the "Search Pages" bar only searches on the page titles, not the headers. While it would be nice if it would search on everything displayable in the outline, I don't find it an issue. Because I have things named and ordered in a manner that makes sense for me, I never have to search. I just click on what I want to look at. </p><p></p><p>One thing that I love about journals in Foundry is that I don't have to put random tables in the quick reference. I just put a link to the relevant table. When I click on it, it "rolls" on the table and displays the results to the chat window. </p><p>[ATTACH=full]365721[/ATTACH]</p><p></p><p>Similarly, I can just add links to other rules, NPCs, locations, etc. so that I just need to click on them to pull them up. </p><p></p><p>[ATTACH=full]365722[/ATTACH]</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 9363833, member: 6796661"] For what its worth, I'll share a bit on how I made my rule reference. Foundry doesn't have a great universal search for all content. I have the Quick Insert Module, which is great to pull up items by name/title, but it doesn't search in all of the items content. But even when running D&D, using D&D Beyond which has decent full-content search, I didn't always find that convenient in game and still made my own quick references. Many people will find my approach to be way too much content for a quick reference. An for an in-person game, maybe. But it works for me. I am using the current stable version of foundry with the newer multi-page journals. I have a journal call "Rule References" which I put into my hot bar: [ATTACH type="full" width="535px"]365717[/ATTACH] That pulls opens up the Journal holding all my rule references. I have the Pop Out module installed, so I can pop out the journal into its own window. So I can ALT+TAB to and from it as needed during the game. [ATTACH type="full" width="539px"]365720[/ATTACH] The left outline shows all of my sheets. When I click on one, the headings from that sheet are shown in the outline, making navigation easy. Unfortunately, the "Search Pages" bar only searches on the page titles, not the headers. While it would be nice if it would search on everything displayable in the outline, I don't find it an issue. Because I have things named and ordered in a manner that makes sense for me, I never have to search. I just click on what I want to look at. One thing that I love about journals in Foundry is that I don't have to put random tables in the quick reference. I just put a link to the relevant table. When I click on it, it "rolls" on the table and displays the results to the chat window. [ATTACH type="full" width="771px"]365721[/ATTACH] Similarly, I can just add links to other rules, NPCs, locations, etc. so that I just need to click on them to pull them up. [ATTACH type="full" width="446px"]365722[/ATTACH] [/QUOTE]
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