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A Fighters skill points....
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<blockquote data-quote="The_DarkAngel" data-source="post: 1119944" data-attributes="member: 14194"><p>Ask and you shall recieve. These are feats aimed primarily for the Fighter class. Some are repetative Im sure but, they add a reason to continue as a Fighter. all feats have been play tested and thus far no one had found them unbalanced at all. </p><p></p><p>New Feats:</p><p></p><p>Armor Focus [General]</p><p>You have learned the effects of wearing armor effectively and can maximize the armor’s benefits to angel off potential harmful blows. Choose one type of armor light, medium or heavy armor for this feat.</p><p>Prerequisite: Proficiency with the armor of your choosing.</p><p>Benefit: Your AC improves by one when wearing this type of armor.</p><p>Special: A Barbarian in a rage cannot use this feat. A Fighter may select this feat as one of the fighter Bonus feats.</p><p></p><p>Armor Specialization [General]</p><p>Your ability to maximize your armor’s benefits has increased to a master’s level.</p><p>Prerequisite: Armor Focus with selected armor type.</p><p>Benefit: When wearing armor you gain an additional +1 to your AC and a +1 benefit to your armor check modifier.</p><p>Special: A Barbarian in a rage cannot use this feat. A Fighter may select this feat as one of the fighter Bonus feats.</p><p></p><p>Combat Discipline [General]</p><p>You are skilled at maneuvering out of harms way against specialized melee attacks.</p><p>Prerequisite: Str 13, +4 base attack bonus.</p><p>Benefit: You gain a +4 to your opposed roll to resist against Disarms, Sunder and Trip attempts made against you.</p><p>Special: A Fighter may select this feat as one of the fighter Bonus feats.</p><p></p><p>Defensive Nature [General]</p><p>Your ability to move out of harms way has been greatly enhanced by your tactical skills.</p><p>Prerequisite: Dex 12, Wis 12, +4 base attack bonus.</p><p>Benefit: When wearing light armor or none at all, you may add your wisdom modifier to your armor class. </p><p>Special: Something that makes you lose your dexterity modifier also makes you lose this bonus as well. If a character has a similar ability to add wisdom to his armor class, this bonus does not stack. Fighter may select this feat as one of the fighter Bonus feats.</p><p></p><p>Improved Parry [General]</p><p>You are adept at deflecting and countering attacks.</p><p>Prerequisite: Int 13.</p><p>Benefit: When using “All out Defense” (described in the Player’s Handbook Combat section) you gain an additional +1 to your AC and if a opponents attack misses you by 10 or more points you may get one single counter attack at full attack bonus. You can only counter attack once per round.</p><p>Special: You must be wielding a shield or a weapon in order to use this feat. A Fighter may select this feat as one of fighter Bonus feats.</p><p></p><p>Weapon Mastery [General]</p><p>Choose one type of weapon (such as a long Sword), for which you have already selected for Weapon Focus and Greater Weapon Focus,Weapon Specialization and Greater Weapon Specialization.</p><p>Prerequisite: Proficiency with the chosen weapon, Weapon Focus, Greater Weapon Focus, 12th Level Fighter.</p><p>Benefit: +1 bonus to attack rolls and +1 critical hit multiplier. Normal critical hit rules still apply.</p><p>Special: Do to the hardship of learning this degree of mastery you may only gain this feat one time, with one weapon. A Fighter may select this feat as one of fighter Bonus feats.</p><p></p><p>Shield Focus [General]</p><p>You are adept at shielding against attacks.</p><p>Prerequisite: Proficiency in the shield you are using. </p><p>Benefit: When using a shield you gain an additional +1 bonus to your AC. You may also use this AC bonus as a +1 attack roll bonus if using the “two-weapon style” in a round.</p><p>Special: A Barbarian in a rage cannot use this feat. A Fighter may select this feat as one of fighter Bonus feats.</p><p></p><p></p><p>Shield Specialization [General]</p><p>You are adept at shielding against attacks masterfully.</p><p>Prerequisite: Proficiency in the shield you are using and Shield Focus. </p><p>Benefit: When using a shield you gain an additional +1 to your AC as well as a +1 benefit to your armor check modifier.</p><p>Special: A Barbarian in a rage cannot use this feat. A Fighter may select this feat as one of fighter Bonus feats.</p><p></p><p>DA</p></blockquote><p></p>
[QUOTE="The_DarkAngel, post: 1119944, member: 14194"] Ask and you shall recieve. These are feats aimed primarily for the Fighter class. Some are repetative Im sure but, they add a reason to continue as a Fighter. all feats have been play tested and thus far no one had found them unbalanced at all. New Feats: Armor Focus [General] You have learned the effects of wearing armor effectively and can maximize the armor’s benefits to angel off potential harmful blows. Choose one type of armor light, medium or heavy armor for this feat. Prerequisite: Proficiency with the armor of your choosing. Benefit: Your AC improves by one when wearing this type of armor. Special: A Barbarian in a rage cannot use this feat. A Fighter may select this feat as one of the fighter Bonus feats. Armor Specialization [General] Your ability to maximize your armor’s benefits has increased to a master’s level. Prerequisite: Armor Focus with selected armor type. Benefit: When wearing armor you gain an additional +1 to your AC and a +1 benefit to your armor check modifier. Special: A Barbarian in a rage cannot use this feat. A Fighter may select this feat as one of the fighter Bonus feats. Combat Discipline [General] You are skilled at maneuvering out of harms way against specialized melee attacks. Prerequisite: Str 13, +4 base attack bonus. Benefit: You gain a +4 to your opposed roll to resist against Disarms, Sunder and Trip attempts made against you. Special: A Fighter may select this feat as one of the fighter Bonus feats. Defensive Nature [General] Your ability to move out of harms way has been greatly enhanced by your tactical skills. Prerequisite: Dex 12, Wis 12, +4 base attack bonus. Benefit: When wearing light armor or none at all, you may add your wisdom modifier to your armor class. Special: Something that makes you lose your dexterity modifier also makes you lose this bonus as well. If a character has a similar ability to add wisdom to his armor class, this bonus does not stack. Fighter may select this feat as one of the fighter Bonus feats. Improved Parry [General] You are adept at deflecting and countering attacks. Prerequisite: Int 13. Benefit: When using “All out Defense” (described in the Player’s Handbook Combat section) you gain an additional +1 to your AC and if a opponents attack misses you by 10 or more points you may get one single counter attack at full attack bonus. You can only counter attack once per round. Special: You must be wielding a shield or a weapon in order to use this feat. A Fighter may select this feat as one of fighter Bonus feats. Weapon Mastery [General] Choose one type of weapon (such as a long Sword), for which you have already selected for Weapon Focus and Greater Weapon Focus,Weapon Specialization and Greater Weapon Specialization. Prerequisite: Proficiency with the chosen weapon, Weapon Focus, Greater Weapon Focus, 12th Level Fighter. Benefit: +1 bonus to attack rolls and +1 critical hit multiplier. Normal critical hit rules still apply. Special: Do to the hardship of learning this degree of mastery you may only gain this feat one time, with one weapon. A Fighter may select this feat as one of fighter Bonus feats. Shield Focus [General] You are adept at shielding against attacks. Prerequisite: Proficiency in the shield you are using. Benefit: When using a shield you gain an additional +1 bonus to your AC. You may also use this AC bonus as a +1 attack roll bonus if using the “two-weapon style” in a round. Special: A Barbarian in a rage cannot use this feat. A Fighter may select this feat as one of fighter Bonus feats. Shield Specialization [General] You are adept at shielding against attacks masterfully. Prerequisite: Proficiency in the shield you are using and Shield Focus. Benefit: When using a shield you gain an additional +1 to your AC as well as a +1 benefit to your armor check modifier. Special: A Barbarian in a rage cannot use this feat. A Fighter may select this feat as one of fighter Bonus feats. DA [/QUOTE]
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