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A Fighters skill points....
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<blockquote data-quote="FrankTrollman" data-source="post: 1123736" data-attributes="member: 14225"><p>Adding good feats to <em>possible</em> feat choices in no way balances the Fighter.</p><p></p><p>The Fighter gains 11 feats over the course of the Class.</p><p></p><p>All +1 BAB/Level classes give <em>at least</em> one feat (or feat equivalent) for the first two levels.</p><p></p><p>The Prestige Class Creation Guidelines include providing a Bonus Feat (or equivalent) or more at each level from 1st through 3rd.</p><p></p><p>There is no limit to the number of Combat Classes and Prestige Classes you can have.</p><p></p><p>You can take 20 levels of Combat Classes and Prestige Classes without taking more than 2 levels of any class. With no more than 2 levels in any class you take no XP penalty regardless of what your favored class is, and regardless of whether you use the stupid 3.r typo that PrCs can cause XP penalties.</p><p></p><p>Without stretching yourself, you can get <em>at least</em> 20 Bonus Feats by 20th level.</p><p></p><p>So the "Fighter" class is, in fact, <strong>NINE FEATS IN THE HOLE</strong> at 20th level.</p><p></p><p>And the Fighter is <em>also</em> supposed to get worse skills to pay for having only slightly more than <em>half</em> the <em>minimum</em> bonus outlay of a multiclassed character with the same BAB and combat role?</p><p></p><p>How does that work?</p><p></p><p>The Fighter is <strong>nine levels</strong> worth of class features short of the <em>minimums</em> the official guidelines allow a multiclassed character of his level to have. <em>And</em> they have the worst skills.</p><p></p><p>They get kicked in the teeth, and then they get kicked in the teeth again.</p><p></p><p>You want to talk about how this can all be solved "with multiclassing"? Sure it can. Once you introduce multiclassing, there's no reason for the Fighter class to exist past level 2.</p><p></p><p>If you don't think that's a problem - I don't believe you can be reasoned with.</p><p></p><p>Fighters are <em>not</em> the best at Fighting. A 20th level multiclassed fighting character has, according to the guidelines, nine more levels worth of "fighting" abilities, and is therefore definitionally superior.</p><p></p><p>-Frank</p></blockquote><p></p>
[QUOTE="FrankTrollman, post: 1123736, member: 14225"] Adding good feats to [i]possible[/i] feat choices in no way balances the Fighter. The Fighter gains 11 feats over the course of the Class. All +1 BAB/Level classes give [i]at least[/i] one feat (or feat equivalent) for the first two levels. The Prestige Class Creation Guidelines include providing a Bonus Feat (or equivalent) or more at each level from 1st through 3rd. There is no limit to the number of Combat Classes and Prestige Classes you can have. You can take 20 levels of Combat Classes and Prestige Classes without taking more than 2 levels of any class. With no more than 2 levels in any class you take no XP penalty regardless of what your favored class is, and regardless of whether you use the stupid 3.r typo that PrCs can cause XP penalties. Without stretching yourself, you can get [i]at least[/i] 20 Bonus Feats by 20th level. So the "Fighter" class is, in fact, [b]NINE FEATS IN THE HOLE[/b] at 20th level. And the Fighter is [i]also[/i] supposed to get worse skills to pay for having only slightly more than [i]half[/i] the [i]minimum[/i] bonus outlay of a multiclassed character with the same BAB and combat role? How does that work? The Fighter is [b]nine levels[/b] worth of class features short of the [i]minimums[/i] the official guidelines allow a multiclassed character of his level to have. [i]And[/i] they have the worst skills. They get kicked in the teeth, and then they get kicked in the teeth again. You want to talk about how this can all be solved "with multiclassing"? Sure it can. Once you introduce multiclassing, there's no reason for the Fighter class to exist past level 2. If you don't think that's a problem - I don't believe you can be reasoned with. Fighters are [i]not[/i] the best at Fighting. A 20th level multiclassed fighting character has, according to the guidelines, nine more levels worth of "fighting" abilities, and is therefore definitionally superior. -Frank [/QUOTE]
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