Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
A Fighters skill points....
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Magic Slim" data-source="post: 1134469" data-attributes="member: 13870"><p>I tampered a bit with the fighter class (amongst others, see link in sig), and although I didn't give it more skill points, I gave it, at each level that it didn't receive a Bonus fighter feat, a "Combat Technique". The table for combat techniques is:</p><p></p><p>[code]</p><p>Combat techniques: Apart from feats, Fighters learn special combat</p><p>techniques to help them further in the field that they excel in: Combat.</p><p>At each level that the fighter learns a new technique, she can choose</p><p>from the list below. Each technique can only be learned once. </p><p>A fighter's level + her Intelligence modifier indicate which technique</p><p>can be learned.</p><p></p><p>Fighter's Combat Techniques</p><p></p><p>Level</p><p>+INT</p><p>Mod Technique Effect</p><p>1 Instant mastery 4 ranks of a skill in which the character</p><p> has no ranks</p><p></p><p>2 Toughness +3 hit points</p><p></p><p>3 Willpower +2 bonus on Will saves</p><p></p><p>4 Health +2 bonus on Fortitude saves</p><p></p><p>5 Agility +2 bonus on Reflex saves</p><p></p><p>6 Shield mastery Ignore armor check penalty of shields</p><p> (except tower shield)</p><p></p><p>7 Armor mastery Armor check penalty or armors reduced</p><p> by 3 (min 0)</p><p></p><p>8 Long life Instead of dying at -10 hp, the fighter dies</p><p> at -10- Con modifier hp.</p><p></p><p>9 Defense +1 dodge bonus to AC</p><p></p><p>10 Offense +1 to attack rolls</p><p></p><p>12 Leather skin +1 natural armor bonus to AC</p><p></p><p>14 Perseverance Once per day, the fighter may re-roll once</p><p> (whatever the reason), using the new roll.</p><p></p><p>16 Thwart opponent Once per day, the fighter may make his</p><p> opponent re-roll once (whatever the</p><p> reason), using the new roll.</p><p></p><p>18 Imprevious to pain Once per day, the fighter may consider the</p><p> damage of one melee attack (after</p><p> damage is rolled) to be treated as</p><p> subdual damage instead.</p><p></p><p>20 Deathblow Once per day, the fighter may consider an</p><p> attack that has hit an automatic</p><p> critical hit.</p><p>[/code]</p><p></p><p>Slim</p></blockquote><p></p>
[QUOTE="Magic Slim, post: 1134469, member: 13870"] I tampered a bit with the fighter class (amongst others, see link in sig), and although I didn't give it more skill points, I gave it, at each level that it didn't receive a Bonus fighter feat, a "Combat Technique". The table for combat techniques is: [code] Combat techniques: Apart from feats, Fighters learn special combat techniques to help them further in the field that they excel in: Combat. At each level that the fighter learns a new technique, she can choose from the list below. Each technique can only be learned once. A fighter's level + her Intelligence modifier indicate which technique can be learned. Fighter's Combat Techniques Level +INT Mod Technique Effect 1 Instant mastery 4 ranks of a skill in which the character has no ranks 2 Toughness +3 hit points 3 Willpower +2 bonus on Will saves 4 Health +2 bonus on Fortitude saves 5 Agility +2 bonus on Reflex saves 6 Shield mastery Ignore armor check penalty of shields (except tower shield) 7 Armor mastery Armor check penalty or armors reduced by 3 (min 0) 8 Long life Instead of dying at -10 hp, the fighter dies at -10- Con modifier hp. 9 Defense +1 dodge bonus to AC 10 Offense +1 to attack rolls 12 Leather skin +1 natural armor bonus to AC 14 Perseverance Once per day, the fighter may re-roll once (whatever the reason), using the new roll. 16 Thwart opponent Once per day, the fighter may make his opponent re-roll once (whatever the reason), using the new roll. 18 Imprevious to pain Once per day, the fighter may consider the damage of one melee attack (after damage is rolled) to be treated as subdual damage instead. 20 Deathblow Once per day, the fighter may consider an attack that has hit an automatic critical hit. [/code] Slim [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
A Fighters skill points....
Top