Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
A Fighters skill points....
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="green slime" data-source="post: 1138037" data-attributes="member: 1325"><p>For goodness sake.</p><p></p><p>You are never, ever going to achieve a millimeter justice all-characters-equal in any game.</p><p></p><p>Most of this complaints revolves around the availability of a multitude of PrC which add nothing to the game, and are only there to provide answers to the wet dreams of munchkins everywhere.</p><p></p><p>We have one in my game, a dex-fighter player who likes to multiclass all the time. Spends more than half his time at home trying to min-max his characters (using ranger/barbarian/fighter/rogue/psychic warrior whoring). Then comes to the game and complains that he is getting outshined by the pure dwarven fighter. Sure sucks to be dribbling on the floor after a psionic blast.</p><p></p><p>Sure, he can kick the fighter's butt in a one-on-one (mostly through Spring Attack). But he is still a liability with a Will save equivalent to that of an ant. So in a team effort, he adds next to nothing. Meanwhile the Dwarf has taken Luck of Heroes and Iron Will, and has yet to fail a Will save.</p><p></p><p>As to all these PrC which add nothing but unreasonable powerups? Not in my game. I examine each and every one when the player asks, and, I have to say, most 3.0 fighter-PrCs provide far too much general power ups and not enough "specialization" for my taste. </p><p></p><p>Swapping out skills is always an option. Several players have done so. Or just suck up the cross class cost. It isn't like Jump and Climb are necessary skills at high level play...</p><p></p><p>IMC, it is the multiclassed rabid dex-fighter which has contributed least to the game, with the paladin, rogue and fighter all contributing far more, and with more staying power. The clerics are relegated to emergency ambulance services, and the mage an efficient artillery observer, with a trick up every sleeve, and couple to spare in his trouser legs to boot.</p><p></p><p>But there is a lack of interesting feats for high level fighters to take. The dwarf fighter, with a low Int and Dex, is starting to notice that his options are now getting very restricted. I sincerely hope that the complete book of warriors will address this issue.</p></blockquote><p></p>
[QUOTE="green slime, post: 1138037, member: 1325"] For goodness sake. You are never, ever going to achieve a millimeter justice all-characters-equal in any game. Most of this complaints revolves around the availability of a multitude of PrC which add nothing to the game, and are only there to provide answers to the wet dreams of munchkins everywhere. We have one in my game, a dex-fighter player who likes to multiclass all the time. Spends more than half his time at home trying to min-max his characters (using ranger/barbarian/fighter/rogue/psychic warrior whoring). Then comes to the game and complains that he is getting outshined by the pure dwarven fighter. Sure sucks to be dribbling on the floor after a psionic blast. Sure, he can kick the fighter's butt in a one-on-one (mostly through Spring Attack). But he is still a liability with a Will save equivalent to that of an ant. So in a team effort, he adds next to nothing. Meanwhile the Dwarf has taken Luck of Heroes and Iron Will, and has yet to fail a Will save. As to all these PrC which add nothing but unreasonable powerups? Not in my game. I examine each and every one when the player asks, and, I have to say, most 3.0 fighter-PrCs provide far too much general power ups and not enough "specialization" for my taste. Swapping out skills is always an option. Several players have done so. Or just suck up the cross class cost. It isn't like Jump and Climb are necessary skills at high level play... IMC, it is the multiclassed rabid dex-fighter which has contributed least to the game, with the paladin, rogue and fighter all contributing far more, and with more staying power. The clerics are relegated to emergency ambulance services, and the mage an efficient artillery observer, with a trick up every sleeve, and couple to spare in his trouser legs to boot. But there is a lack of interesting feats for high level fighters to take. The dwarf fighter, with a low Int and Dex, is starting to notice that his options are now getting very restricted. I sincerely hope that the complete book of warriors will address this issue. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
A Fighters skill points....
Top