Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
A Fighters skill points....
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Bauglir" data-source="post: 1143421" data-attributes="member: 6982"><p>Yes, I would. Just like I would tell the mage that no, he doesn't stab the dragon through the heart with his dagger, killing it instantly without ever picking up a die.</p><p></p><p>Just like I would tell the int 6 half-orc that no, he didn't just come up with that highly complicated plan.</p><p></p><p>I draw a very firm line between what comes from the player and what comes from the character. If player charisma & skill overrides character charisma & skill then naturally charismatic people will dominate the game, while shy people will become mere spectators (I've seen it happen). Also why stop there? Why not throw out BAB, and generate each character's attack bonus based on a game of darts?</p><p></p><p>At the same time, I'm not saying roleplaying should have zero influence: My own take on it is to apply a modifier to the roll based on circumstances. For example I'd give a bonus to a bluff check if the player came up with a particularly convincing bluff, but even with the most convincing bluff, the character may screw it up by poor delivery (ie the roll must still be made).</p><p></p><p>Just like there are situations where the player exceeds the character, there will also be situations where the character exceeds the player. If the character is very intelligent and/or skilled (for example) I might feed that player more information about what they see than others, since their character will naturally be considering all that they see. For example I might describe a scene to a rogue in terms of opportunities to move past unseen (if they have some hide skill) or areas that might be trapped (if they have Search). The fighter just sees a corridor. The rogue notes that this corridor is tiled (while others were not)</p></blockquote><p></p>
[QUOTE="Bauglir, post: 1143421, member: 6982"] Yes, I would. Just like I would tell the mage that no, he doesn't stab the dragon through the heart with his dagger, killing it instantly without ever picking up a die. Just like I would tell the int 6 half-orc that no, he didn't just come up with that highly complicated plan. I draw a very firm line between what comes from the player and what comes from the character. If player charisma & skill overrides character charisma & skill then naturally charismatic people will dominate the game, while shy people will become mere spectators (I've seen it happen). Also why stop there? Why not throw out BAB, and generate each character's attack bonus based on a game of darts? At the same time, I'm not saying roleplaying should have zero influence: My own take on it is to apply a modifier to the roll based on circumstances. For example I'd give a bonus to a bluff check if the player came up with a particularly convincing bluff, but even with the most convincing bluff, the character may screw it up by poor delivery (ie the roll must still be made). Just like there are situations where the player exceeds the character, there will also be situations where the character exceeds the player. If the character is very intelligent and/or skilled (for example) I might feed that player more information about what they see than others, since their character will naturally be considering all that they see. For example I might describe a scene to a rogue in terms of opportunities to move past unseen (if they have some hide skill) or areas that might be trapped (if they have Search). The fighter just sees a corridor. The rogue notes that this corridor is tiled (while others were not) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
A Fighters skill points....
Top