Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
A Fighters skill points....
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="reapersaurus" data-source="post: 1150143" data-attributes="member: 1194"><p>Frank - that last post of yours brought in everything but the kitchen sink, and therefore digressed the discussion.</p><p></p><p>I'll try to keep some focus here:</p><p>You compared the fighter to a Barbarian, Ranger, and Paladin.</p><p>I'm no expert on the new Ranger, so I'll leave that to others.</p><p></p><p>However, it has been statistically proven (conclusively enough for me) in other threads, that a fighter will BEAT a Barbarian of equal level.</p><p>If memory serves, this was due to the Fighter's use of Expertise to outlast the Bbn's Rage, then chop him up when he's fatigued.</p><p>If anyone can search for it and post a link, it will prove to you Frank that the Ftr is better in combat than the Bbn. However, you mentioned the Bbn is better out-of-combat due to the 4 skillpoints and reasonable skills list.</p><p>In 3.5, the Bbn only has Listen and Survival more than the fighter.</p><p>I wouldn't call that dominating, though the 4 skillpoints is.</p><p></p><p>So now let's compare the Ftr and Paladin, shall we?</p><p>(you shouldn't have brought up the Paladin, Frank)</p><p>I happen to know for a fact that the Paladin is worse than the Ftr in combat. I could point it out, example after example, but all you have to do is look at what the Pal gets for offensive abilities, and they don't even come close to comparing to the Ftr's bonus feats.</p><p></p><p>So that leaves us with the Paladin's utter dominance in out-of-combat. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p>Well, they only get 4 skills the Ftr doesn't (Diplomacy, Heal, Knowledge, and Sense Motive), whereas the Ftr gets 3 skills the Pal doesn't (Intimidate, Jump & Swim).</p><p>We could go deep into it, but basically, due to the Paladin's absolute attribute-crunch, his only 'dump' stat is INT. Therefore, he will be lucky to get 2 skillpoints per level (8 INT and human), as opposed to the Ftr who very likely could have 4 skillpoints (12 INT and human). Since the Pal arguably doesn't have enough skill points to even remotely take advantage of the few class skills he has more than the Ftr, I'd have to say that since the Ftr can easily have twice as many skillpoints, than the skills comparison goes to the humble Ftr.</p><p></p><p>This leaves the Paladin's other non-combat abilities: Detect Evil and ... umm.. I guess that's it. Other than the pathetic spells he has, I don't see any non-combat bennies the Paladin is getting that aren't available to the Ftr.</p><p></p><p>So let's sum up:</p><p>The Ftr will have higher INT (if he wants) than the Pal, and therefore many more skillpoints. The Paladin doesn't have a significantly better skill list, and only has Detect Evil 'over' the Ftr in non-combat. The Ftr is better in combat than the Pal (we can discuss this more if you'd like).</p><p></p><p>So I have just presented a case that shows how the Paladin is even WORSE off than the Ftr in exactly the areas you have been discussing for lo this whole long thread.</p><p></p><p>If your points are:</p><p>a) that multiclassed characters are stronger than single-classed characters, then....</p><p><span style="font-size: 22px">DUH.</span></p><p>b) that the Ftr is inordinantly weaker than all other classes, then... I have just shown a case where the Paladin is even weaker.</p><p>Oh, I forgot to add in the incredibly-restrictive Code that the Paladin has, which effectively gives the Ftr a huge bonus to out-of-combat flexibility in comparison, due to the Ftr not having to be limited in the same ways.</p></blockquote><p></p>
[QUOTE="reapersaurus, post: 1150143, member: 1194"] Frank - that last post of yours brought in everything but the kitchen sink, and therefore digressed the discussion. I'll try to keep some focus here: You compared the fighter to a Barbarian, Ranger, and Paladin. I'm no expert on the new Ranger, so I'll leave that to others. However, it has been statistically proven (conclusively enough for me) in other threads, that a fighter will BEAT a Barbarian of equal level. If memory serves, this was due to the Fighter's use of Expertise to outlast the Bbn's Rage, then chop him up when he's fatigued. If anyone can search for it and post a link, it will prove to you Frank that the Ftr is better in combat than the Bbn. However, you mentioned the Bbn is better out-of-combat due to the 4 skillpoints and reasonable skills list. In 3.5, the Bbn only has Listen and Survival more than the fighter. I wouldn't call that dominating, though the 4 skillpoints is. So now let's compare the Ftr and Paladin, shall we? (you shouldn't have brought up the Paladin, Frank) I happen to know for a fact that the Paladin is worse than the Ftr in combat. I could point it out, example after example, but all you have to do is look at what the Pal gets for offensive abilities, and they don't even come close to comparing to the Ftr's bonus feats. So that leaves us with the Paladin's utter dominance in out-of-combat. ;) Well, they only get 4 skills the Ftr doesn't (Diplomacy, Heal, Knowledge, and Sense Motive), whereas the Ftr gets 3 skills the Pal doesn't (Intimidate, Jump & Swim). We could go deep into it, but basically, due to the Paladin's absolute attribute-crunch, his only 'dump' stat is INT. Therefore, he will be lucky to get 2 skillpoints per level (8 INT and human), as opposed to the Ftr who very likely could have 4 skillpoints (12 INT and human). Since the Pal arguably doesn't have enough skill points to even remotely take advantage of the few class skills he has more than the Ftr, I'd have to say that since the Ftr can easily have twice as many skillpoints, than the skills comparison goes to the humble Ftr. This leaves the Paladin's other non-combat abilities: Detect Evil and ... umm.. I guess that's it. Other than the pathetic spells he has, I don't see any non-combat bennies the Paladin is getting that aren't available to the Ftr. So let's sum up: The Ftr will have higher INT (if he wants) than the Pal, and therefore many more skillpoints. The Paladin doesn't have a significantly better skill list, and only has Detect Evil 'over' the Ftr in non-combat. The Ftr is better in combat than the Pal (we can discuss this more if you'd like). So I have just presented a case that shows how the Paladin is even WORSE off than the Ftr in exactly the areas you have been discussing for lo this whole long thread. If your points are: a) that multiclassed characters are stronger than single-classed characters, then.... [size=6]DUH.[/size] b) that the Ftr is inordinantly weaker than all other classes, then... I have just shown a case where the Paladin is even weaker. Oh, I forgot to add in the incredibly-restrictive Code that the Paladin has, which effectively gives the Ftr a huge bonus to out-of-combat flexibility in comparison, due to the Ftr not having to be limited in the same ways. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
A Fighters skill points....
Top