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A Fighters skill points....
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<blockquote data-quote="Inari" data-source="post: 1150569" data-attributes="member: 14554"><p>Intesting discussion indeed. Personally, I'm on the opinion that fighters descerve only two points, akin to the cleric, paladin and the arcane spellcasters (wizard and sorcerer). I see no reason why the fighter should be more skillful than a wizard, who constantly learns through studying from heavy books (knowledge anyone?).</p><p></p><p>Further, I don't think you can compare the heroes to the core classes of the 3.x D&D. For example, Robin Hood definatelly is a ranger, although he has no connection with animals. Same goes that Gandalf was a wizard, but he was more fighter-ish, wielding that great sword of his with amazing skill. IMO I think you'd be better off comparing people also to AU's classes, as they seem more diverse in some meaning (I think Robin here would rather be Unfettered, and Gandalf more of a Magister (or even a Witch)).</p><p></p><p>However, back to the subject at hand, I'm DMing a group in the Rokugan setting, and I've got two fighter characters (weird thing is, there's not a single caster).</p><p></p><p><strong>nr.1</strong> Jujune, Miiga. A Gajiin (foreigner) to Rokugan, Miiga is the most successful archer I've seen. I readily give players more and more class skills, but with his int of 9, he's still able to pull off some good skills. He took 5 straight fighter levels, but recently took one ranger level (because he already had Track, I gave him 4 more skill points instead of the class ability). He's though kicking serious ass when he's within 30ft of an opponent, dishing out +12/+7 1d8+4 x3 with his (non-magical, non-MW) Yumi (longbow).</p><p></p><p><strong>nr.2</strong> Heichi, Jatosha. One of the last of the boar clan, Jatosha has traveled far beyond the dunes and slew a great general from the senpet empire not long ago. He's the literal great fighter of the group. With his weapon specilization, and +1 enchantment bonus, he's dishing out +12/+7 1d12+9 x3 with his "Deathspade" greataxe. He's got a bunch of useful skills, thanks to his 12 int, and human heritige. Amongst his skills include 9 ranks in Local (borderlands) and 9 ranks in nobility and royality. Not bad for a 2 skill point character.</p><p></p><p>My reason for posting these two characters (other than to show off my players) is to show that you don't always need to boost up the fighter skill points. It's fine as it is, unless you want to up ALL the classes by +2. It shouldn't really be a problem, but it's unfair if you're making the most combat oriented class suddenly as skillful as the rangers of old were. It just doesn't make sense (same as I think that the Bard shouldn't have so many skill points, but that's a discussion for some other time).</p></blockquote><p></p>
[QUOTE="Inari, post: 1150569, member: 14554"] Intesting discussion indeed. Personally, I'm on the opinion that fighters descerve only two points, akin to the cleric, paladin and the arcane spellcasters (wizard and sorcerer). I see no reason why the fighter should be more skillful than a wizard, who constantly learns through studying from heavy books (knowledge anyone?). Further, I don't think you can compare the heroes to the core classes of the 3.x D&D. For example, Robin Hood definatelly is a ranger, although he has no connection with animals. Same goes that Gandalf was a wizard, but he was more fighter-ish, wielding that great sword of his with amazing skill. IMO I think you'd be better off comparing people also to AU's classes, as they seem more diverse in some meaning (I think Robin here would rather be Unfettered, and Gandalf more of a Magister (or even a Witch)). However, back to the subject at hand, I'm DMing a group in the Rokugan setting, and I've got two fighter characters (weird thing is, there's not a single caster). [B]nr.1[/B] Jujune, Miiga. A Gajiin (foreigner) to Rokugan, Miiga is the most successful archer I've seen. I readily give players more and more class skills, but with his int of 9, he's still able to pull off some good skills. He took 5 straight fighter levels, but recently took one ranger level (because he already had Track, I gave him 4 more skill points instead of the class ability). He's though kicking serious ass when he's within 30ft of an opponent, dishing out +12/+7 1d8+4 x3 with his (non-magical, non-MW) Yumi (longbow). [B]nr.2[/B] Heichi, Jatosha. One of the last of the boar clan, Jatosha has traveled far beyond the dunes and slew a great general from the senpet empire not long ago. He's the literal great fighter of the group. With his weapon specilization, and +1 enchantment bonus, he's dishing out +12/+7 1d12+9 x3 with his "Deathspade" greataxe. He's got a bunch of useful skills, thanks to his 12 int, and human heritige. Amongst his skills include 9 ranks in Local (borderlands) and 9 ranks in nobility and royality. Not bad for a 2 skill point character. My reason for posting these two characters (other than to show off my players) is to show that you don't always need to boost up the fighter skill points. It's fine as it is, unless you want to up ALL the classes by +2. It shouldn't really be a problem, but it's unfair if you're making the most combat oriented class suddenly as skillful as the rangers of old were. It just doesn't make sense (same as I think that the Bard shouldn't have so many skill points, but that's a discussion for some other time). [/QUOTE]
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