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A Fighters skill points....
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<blockquote data-quote="Inari" data-source="post: 1150596" data-attributes="member: 14554"><p>Hence, why I said I was so generous with class skills. I think they should vary a bit more. Thenagain, my DMing style is a lot more of an emphasis on role playing and flavour, meaning I often purposly against the rules when I DM.</p><p></p><p>Wizards most of the time have higher Int, meaning more class skills, but a better example would be the sorcerer who knows spells through studying him/herself greatly. I'm still on the opinion that sorcerers should have d6 hp and 4+int skills, but I know the game's balanced the way it is, and I'd just be doing no good if I were to change one class, and not the rest.</p><p></p><p>Anyways, like I said, the best way to go would be to give more class skills in general, and even give all of the classes two more skills per level. It shouldn't unbalance the game, although I'd start feeling bad for the human rogue with 18 in int... even just at first level, we're talking about 60 skill points... meaning 15 skills that could be maxed.</p></blockquote><p></p>
[QUOTE="Inari, post: 1150596, member: 14554"] Hence, why I said I was so generous with class skills. I think they should vary a bit more. Thenagain, my DMing style is a lot more of an emphasis on role playing and flavour, meaning I often purposly against the rules when I DM. Wizards most of the time have higher Int, meaning more class skills, but a better example would be the sorcerer who knows spells through studying him/herself greatly. I'm still on the opinion that sorcerers should have d6 hp and 4+int skills, but I know the game's balanced the way it is, and I'd just be doing no good if I were to change one class, and not the rest. Anyways, like I said, the best way to go would be to give more class skills in general, and even give all of the classes two more skills per level. It shouldn't unbalance the game, although I'd start feeling bad for the human rogue with 18 in int... even just at first level, we're talking about 60 skill points... meaning 15 skills that could be maxed. [/QUOTE]
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