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A First Look at Tasha’s Lineage System In AL Player’s Guide - Customizing Your Origin In D&D
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<blockquote data-quote="UngeheuerLich" data-source="post: 8088897" data-attributes="member: 59057"><p>There is a difference between erasing those stats altogether and instead divide between cultural and biological aspects and just do whatever you like. </p><p></p><p>You could also group abilites:</p><p>as an example you could tie the +2 bonus of the mountain dwarf together. You can keep both or nothing. Both reflect your martial training and you can't divide them.</p><p>If you take an int bonus it is only +1 and you can't keep the armor proficiency and instead have to learn a cantrip. </p><p>The constitution bonus however reflects the sturdiness of the dwarves in general. In a game without ability score bonuses this could easily be replaced by +1 hp per level and a +1 bonus to hp regeneration per die healed.</p><p></p><p>Actually the DnDnext playtest started with only lesser ability score increases from race and part of them came with your class. Sadly this approach was rejected back then. Most probably today it would make the cut. </p><p></p><p>This would also be interesting for multiclass character, as gaining a different class could actually still give you the bonus (if it is a different one than the one you got at character creation) so the MAD ness from multiclassing could be remedied. Also tying ability scores to class would allowespecially MAD classes to gain more +1s than SADclasses, so the can more easily exist in a point buy system. This bonus would reflect your training. </p><p></p><p>Probably I will do tge same with this system as I do with other rules option. I use this as a base and then tinker with it until it fits.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 8088897, member: 59057"] There is a difference between erasing those stats altogether and instead divide between cultural and biological aspects and just do whatever you like. You could also group abilites: as an example you could tie the +2 bonus of the mountain dwarf together. You can keep both or nothing. Both reflect your martial training and you can't divide them. If you take an int bonus it is only +1 and you can't keep the armor proficiency and instead have to learn a cantrip. The constitution bonus however reflects the sturdiness of the dwarves in general. In a game without ability score bonuses this could easily be replaced by +1 hp per level and a +1 bonus to hp regeneration per die healed. Actually the DnDnext playtest started with only lesser ability score increases from race and part of them came with your class. Sadly this approach was rejected back then. Most probably today it would make the cut. This would also be interesting for multiclass character, as gaining a different class could actually still give you the bonus (if it is a different one than the one you got at character creation) so the MAD ness from multiclassing could be remedied. Also tying ability scores to class would allowespecially MAD classes to gain more +1s than SADclasses, so the can more easily exist in a point buy system. This bonus would reflect your training. Probably I will do tge same with this system as I do with other rules option. I use this as a base and then tinker with it until it fits. [/QUOTE]
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A First Look at Tasha’s Lineage System In AL Player’s Guide - Customizing Your Origin In D&D
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