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A First Look at Tasha’s Lineage System In AL Player’s Guide - Customizing Your Origin In D&D
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<blockquote data-quote="TheSword" data-source="post: 8089437" data-attributes="member: 6879661"><p>Some of the hysteria really needs toning down. The suggestion that dwarves will now become the master race of wizards because they can buckle on half plate both completely fails to understand what most people want from a wizard.</p><p></p><p>A sensible wizard doesn’t want to get within 25ft of needing to wear armour. That’s what fighters and Paladins are for.</p><p></p><p>The suggestion that +2 AC (assuming that you’re happy with lower speed and you wouldn’t take Dex 16+ eventually) is enough to make me give up an extra feat, or a bonus cantrip/trance/perception/fey ancestry is a bit batty. Character choices will still be informed by art, film, TV, literature and CRPG for dwarves have a lot of catching up before they to take over the mantle of go-to-for-wizards.</p><p></p><p>For the other 8 classes for which the proficiency is pointless/redundant it makes even less change!</p></blockquote><p></p>
[QUOTE="TheSword, post: 8089437, member: 6879661"] Some of the hysteria really needs toning down. The suggestion that dwarves will now become the master race of wizards because they can buckle on half plate both completely fails to understand what most people want from a wizard. A sensible wizard doesn’t want to get within 25ft of needing to wear armour. That’s what fighters and Paladins are for. The suggestion that +2 AC (assuming that you’re happy with lower speed and you wouldn’t take Dex 16+ eventually) is enough to make me give up an extra feat, or a bonus cantrip/trance/perception/fey ancestry is a bit batty. Character choices will still be informed by art, film, TV, literature and CRPG for dwarves have a lot of catching up before they to take over the mantle of go-to-for-wizards. For the other 8 classes for which the proficiency is pointless/redundant it makes even less change! [/QUOTE]
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A First Look at Tasha’s Lineage System In AL Player’s Guide - Customizing Your Origin In D&D
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