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A First Look at Tasha’s Lineage System In AL Player’s Guide - Customizing Your Origin In D&D
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<blockquote data-quote="DND_Reborn" data-source="post: 8090615" data-attributes="member: 6987520"><p>While I can truly appreciate a look into your thought process, I'm sorry but IMO this is still really a matter of perspective.</p><p></p><p>Of the 56 playable races I include (sorry, no Dragonmarks...), only 14 get a ASI for WIS, and <em>ONLY</em> the Kalishtar is WIS +2. Add the 5 races with ASI +1s they can place anywhere (including WIS) and now you have 19 races.</p><p></p><p>So, does that mean 66% of the races in the game have sub-optimal clerics? No. It means 37% have better starting potential at level 1. That's it. I don't know why you felt you had to spend so much to improve <em>one</em> ability score with that PC. All it takes is one ASI to give you the +2 that makes you as good as Kalishtars, and better than all the races with only +1 WIS. And, frankly, it isn't even that when you think because you have a +2 to INT, if you use point buy you have more points to put into WIS from the beginning. So, that <em>does</em> help, even if only a little. Playing with feats and you could easily take a feat with a +1 WIS included, making you as good as every other race (again, except Kalishtars).</p><p></p><p></p><p></p><p>Did you roll scores? I mean, seriously you dumped DEX, and then complain about needing to raise STR as well as WIS? If you plan to go the heavy armor route (with dumped DEX, makes sense) for a good AC, then wouldn't you have at least a STR 13? Also, the CON bonus for rock gnome should have improved your HP and concentration checks, didn't it?</p><p></p><p>It was your choice to dump DEX (even if a role-playing one), then you have to accept the harsh reality of dumping arguably the most important ability score in the game. I mean, did you really <em>not</em> expect that to have a huge impact?</p><p></p><p>Anyway, my point is even with this look into your thought process, and I don't know all the ins-and-outs of your experience, but I have to question it somewhat. When push comes to shove, any race without an ASI +2 in your prime score, at worst, requires a single ASI bump to improve it. You get other things to make up for that. Frankly, gnomish magic resistance IMO is a huge feature (sorry it didn't seem to help you much in this case).</p><p></p><p>Finally, I'm sick of the whole thing. Just remove racial ASIs completely. No longer an issue either way. For the people who will whine about not getting a few extra points, increase point-buy to a max of 16 or 17, improve the standard array, and allow rollers to roll 7 scores and drop their lowest score. All of those ideas will make up for the lost 2-4 racial ASI points.</p><p></p><p>IMO other racial traits represent the idea that some races are stronger (powerful build), smarter (gnomish magic resistance), more hardy (adv/resistance to poison, +1 HP), and so on. Giving races proficiencies in skill also represent it. Maybe even give them "expertise" or advantage (why the hell don't elves get advantage on perception checks with a trait called <em>Keen Senses</em>, I mean every other creature in the game with that feature does in one respect or another).</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8090615, member: 6987520"] While I can truly appreciate a look into your thought process, I'm sorry but IMO this is still really a matter of perspective. Of the 56 playable races I include (sorry, no Dragonmarks...), only 14 get a ASI for WIS, and [I]ONLY[/I] the Kalishtar is WIS +2. Add the 5 races with ASI +1s they can place anywhere (including WIS) and now you have 19 races. So, does that mean 66% of the races in the game have sub-optimal clerics? No. It means 37% have better starting potential at level 1. That's it. I don't know why you felt you had to spend so much to improve [I]one[/I] ability score with that PC. All it takes is one ASI to give you the +2 that makes you as good as Kalishtars, and better than all the races with only +1 WIS. And, frankly, it isn't even that when you think because you have a +2 to INT, if you use point buy you have more points to put into WIS from the beginning. So, that [I]does[/I] help, even if only a little. Playing with feats and you could easily take a feat with a +1 WIS included, making you as good as every other race (again, except Kalishtars). Did you roll scores? I mean, seriously you dumped DEX, and then complain about needing to raise STR as well as WIS? If you plan to go the heavy armor route (with dumped DEX, makes sense) for a good AC, then wouldn't you have at least a STR 13? Also, the CON bonus for rock gnome should have improved your HP and concentration checks, didn't it? It was your choice to dump DEX (even if a role-playing one), then you have to accept the harsh reality of dumping arguably the most important ability score in the game. I mean, did you really [I]not[/I] expect that to have a huge impact? Anyway, my point is even with this look into your thought process, and I don't know all the ins-and-outs of your experience, but I have to question it somewhat. When push comes to shove, any race without an ASI +2 in your prime score, at worst, requires a single ASI bump to improve it. You get other things to make up for that. Frankly, gnomish magic resistance IMO is a huge feature (sorry it didn't seem to help you much in this case). Finally, I'm sick of the whole thing. Just remove racial ASIs completely. No longer an issue either way. For the people who will whine about not getting a few extra points, increase point-buy to a max of 16 or 17, improve the standard array, and allow rollers to roll 7 scores and drop their lowest score. All of those ideas will make up for the lost 2-4 racial ASI points. IMO other racial traits represent the idea that some races are stronger (powerful build), smarter (gnomish magic resistance), more hardy (adv/resistance to poison, +1 HP), and so on. Giving races proficiencies in skill also represent it. Maybe even give them "expertise" or advantage (why the hell don't elves get advantage on perception checks with a trait called [I]Keen Senses[/I], I mean every other creature in the game with that feature does in one respect or another). [/QUOTE]
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