Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
A "Five Room Dungeon" ghoul nest
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Umbran" data-source="post: 5711262" data-attributes="member: 177"><p>First, if you're not familiar with the concept already, go read up on <a href="http://www.roleplayingtips.com/readissue.php?number=156#1" target="_blank">The Five Room Dungeon</a>. We'll wait...</p><p></p><p>Okay, so here's the setup. I'm running a Classic Deadlands campaign, and, as usual, the PCs are not doing what I expected they'd do. Usually, though, they are more clever than I plan for, and this time, they aren't.</p><p></p><p>At the start of the campaign, I put then in Dodge City, Kansas, and while they've wandered away occasionally, they tend to return. In their first session in Dodge, I gave them a plot hook that corpses left on the fields around dodge (there was Union/Confederate fighting going on) were tending to disappear overnight. They chose not to follow up on it.</p><p></p><p>So, of course, it is coming back into focus now. There's been little fighting in the area. The number of folks dying in Dodge and its environs from random violence is down, and the nest of ghouls that lives under the city's graveyard and were feeding on the dead is low larger than the food supply can support. The ghouls are starting to get more aggressive about finding food, though they haven't attacked anyone living, yet. The players have stumbled on to this.</p><p></p><p>Normally, these characters would do a lot of investigation, find out how big the ghoul population is, maybe even try to negotiate (Deadlands ghouls are not geniuses, but are sentient), and so on. Instead, they just decided to gear up and dive into the ghouls' warren. What they don't realize is that they are hopelessly outmatched. </p><p></p><p>If I run this as a straight tactical dungeon crawl, and run the ghouls as the intelligent masters of their domain that they should be, the party would be dead in short order - the ghouls would probably lure them into a smallish chamber, collapse it in on them, and when they'd suffocated, dig them back out and eat their tasty, tasty flesh. So, that being less than fun, I won't do it. I'm thinking of turning the ghoul's lair into a 5 room dungeon. </p><p></p><p>"Rooms" are a bit of an abstraction. The warren covers at least a half mile radius, possibly more. Ghouls are normal people who have, for some reason, stooped to cannibalism and been transformed into monsters by their acts. They hate the light, stink to high heaven, but don't have the D&D-style paralysis touch. In the warren has a "Ghoul King", bigger, smarter, and more potent than the run of the mill ghoul. There's a whole lot of ghouls in this nest, but not much other fluff or backstory for them otherwise.</p><p></p><p>So, here's the challenge: Give me your Five Room Ghoul Nest! Don't worry too much about mechanics, I can convert concepts into Deadlands rules easily enough.</p></blockquote><p></p>
[QUOTE="Umbran, post: 5711262, member: 177"] First, if you're not familiar with the concept already, go read up on [url=http://www.roleplayingtips.com/readissue.php?number=156#1]The Five Room Dungeon[/url]. We'll wait... Okay, so here's the setup. I'm running a Classic Deadlands campaign, and, as usual, the PCs are not doing what I expected they'd do. Usually, though, they are more clever than I plan for, and this time, they aren't. At the start of the campaign, I put then in Dodge City, Kansas, and while they've wandered away occasionally, they tend to return. In their first session in Dodge, I gave them a plot hook that corpses left on the fields around dodge (there was Union/Confederate fighting going on) were tending to disappear overnight. They chose not to follow up on it. So, of course, it is coming back into focus now. There's been little fighting in the area. The number of folks dying in Dodge and its environs from random violence is down, and the nest of ghouls that lives under the city's graveyard and were feeding on the dead is low larger than the food supply can support. The ghouls are starting to get more aggressive about finding food, though they haven't attacked anyone living, yet. The players have stumbled on to this. Normally, these characters would do a lot of investigation, find out how big the ghoul population is, maybe even try to negotiate (Deadlands ghouls are not geniuses, but are sentient), and so on. Instead, they just decided to gear up and dive into the ghouls' warren. What they don't realize is that they are hopelessly outmatched. If I run this as a straight tactical dungeon crawl, and run the ghouls as the intelligent masters of their domain that they should be, the party would be dead in short order - the ghouls would probably lure them into a smallish chamber, collapse it in on them, and when they'd suffocated, dig them back out and eat their tasty, tasty flesh. So, that being less than fun, I won't do it. I'm thinking of turning the ghoul's lair into a 5 room dungeon. "Rooms" are a bit of an abstraction. The warren covers at least a half mile radius, possibly more. Ghouls are normal people who have, for some reason, stooped to cannibalism and been transformed into monsters by their acts. They hate the light, stink to high heaven, but don't have the D&D-style paralysis touch. In the warren has a "Ghoul King", bigger, smarter, and more potent than the run of the mill ghoul. There's a whole lot of ghouls in this nest, but not much other fluff or backstory for them otherwise. So, here's the challenge: Give me your Five Room Ghoul Nest! Don't worry too much about mechanics, I can convert concepts into Deadlands rules easily enough. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
A "Five Room Dungeon" ghoul nest
Top