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A "Five Room Dungeon" ghoul nest
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<blockquote data-quote="Celebrim" data-source="post: 5711362" data-attributes="member: 4937"><p>I would have made #1 be 'the entrance to the ghoul warren is well hidden', but it sounds like they've already found it so...</p><p></p><p>1) "It's a maze of twisty passageways, all alike": The first portion of the ghoul warren consists of some small chambers barely high enough to stoop in connected by a number of twisting crawl ways which turn and wrap around on themselves. These passages ways form a maze in which its difficult to penetrate deeper into the warren, and in which the characters runs the risk of finding themselves suddenly at very close quarters with a ghoul. Penetrating deeper into the warren will require systematic scouting, or perhaps a very discerning nose, or good tracking, and skill at underground survival to detect subtlely stronger air currents and the stench of the most well used passageways.</p><p>2) "It's a trap": Once past the entrance puzzle and into the main living space, a sizable number of ghouls is waiting and has prepared an ambush for the characters. The crawl into the main passage way through the twist side passages once the players have committed them self to further progress, leaving the players surrounded without easy path of escape. They are cunning and somewhat intelligent and have armed themselves with buckets of water, and will seek to smash, extenguish or destroy light sources when possible. They are however afraid of fire, so determinedly wielding such things may force a retreat.</p><p>3) "Red Herring": The center of the warrens is arranged as something of a debased version of the city above, with a black chapel devoted to the worship of dark powers, a 'saloon' where ghouls congregate to feast on their ghastly fare, and so forth. The center of the nest contains a ghoul somewhat stronger than the others, a dark sheriff who rules over the rest, but this is actually the red herring. The real ghoul lord doesn't reside in the nest, but investigation of the Sheriff's effects may provide clues which reveal the true leader and mind behind the ghoul infestation.</p><p>4) "Hey Scooby...": The real Ghoul Lord is less obviously debased and far more intelligent than the others. The real Ghoul Lord has been hiding in plain sight all along as a promeninent civic leader. There is a connection from the warrens to the basement of some building or home in the city, where the true Ghoul Lord resides.</p><p>5) "I don't like where this going...": Investigation of the Ghoul Lords home reveals he's part of a vast and ancient network of sorcerers with a plot which threatens the mortal world. These ancient masters are the true source of the ghoul plague.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 5711362, member: 4937"] I would have made #1 be 'the entrance to the ghoul warren is well hidden', but it sounds like they've already found it so... 1) "It's a maze of twisty passageways, all alike": The first portion of the ghoul warren consists of some small chambers barely high enough to stoop in connected by a number of twisting crawl ways which turn and wrap around on themselves. These passages ways form a maze in which its difficult to penetrate deeper into the warren, and in which the characters runs the risk of finding themselves suddenly at very close quarters with a ghoul. Penetrating deeper into the warren will require systematic scouting, or perhaps a very discerning nose, or good tracking, and skill at underground survival to detect subtlely stronger air currents and the stench of the most well used passageways. 2) "It's a trap": Once past the entrance puzzle and into the main living space, a sizable number of ghouls is waiting and has prepared an ambush for the characters. The crawl into the main passage way through the twist side passages once the players have committed them self to further progress, leaving the players surrounded without easy path of escape. They are cunning and somewhat intelligent and have armed themselves with buckets of water, and will seek to smash, extenguish or destroy light sources when possible. They are however afraid of fire, so determinedly wielding such things may force a retreat. 3) "Red Herring": The center of the warrens is arranged as something of a debased version of the city above, with a black chapel devoted to the worship of dark powers, a 'saloon' where ghouls congregate to feast on their ghastly fare, and so forth. The center of the nest contains a ghoul somewhat stronger than the others, a dark sheriff who rules over the rest, but this is actually the red herring. The real ghoul lord doesn't reside in the nest, but investigation of the Sheriff's effects may provide clues which reveal the true leader and mind behind the ghoul infestation. 4) "Hey Scooby...": The real Ghoul Lord is less obviously debased and far more intelligent than the others. The real Ghoul Lord has been hiding in plain sight all along as a promeninent civic leader. There is a connection from the warrens to the basement of some building or home in the city, where the true Ghoul Lord resides. 5) "I don't like where this going...": Investigation of the Ghoul Lords home reveals he's part of a vast and ancient network of sorcerers with a plot which threatens the mortal world. These ancient masters are the true source of the ghoul plague. [/QUOTE]
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