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*TTRPGs General
A "Five Room Dungeon" ghoul nest
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<blockquote data-quote="GSHamster" data-source="post: 5711525" data-attributes="member: 20187"><p>Room 1 - Entrance</p><p></p><p>The starting section of the warrens is a gauntlet of ghouls. As the players work their way into the warren, ghouls come at them in a constant stream of 2 or 3 ghouls every few rounds. Idea is to try and evoke horror games where the ghouls are jumping out of the darkness at the players.</p><p></p><p>Room 2 - Puzzle/RP Challenge</p><p></p><p>A room with dead bodies, which have been killed by the ghouls and partially eaten, but have not risen yet. Two of the people in this room are not dead yet, though they probably have been infected with the ghoul's disease. The challenge is to save the survivors or maybe kill them and prevent the creation of more ghouls.</p><p></p><p>Room 3 - Red herring</p><p></p><p>Stumble across a dark relic in a large chamber with many ghouls. The ghouls are intently focusing on the relic, though if they notice the PCs, they will attack. The artifact can be whatever you like, but it doesn't actually have anything to do with the ghouls.</p><p></p><p>Room 4 - Climax</p><p></p><p>The Ghoul King and several minions here, feasting on dead bodies. A straightforward fight.</p><p></p><p>Room 5 - Plot Twist</p><p></p><p>A room with a central pillar. Chained to the pillar is what looks like a broken, almost dead human woman. A Circle of Protection from Evil surrounds the pillar and female, keeping the ghouls at bay, though they keep circling the pillar.</p><p></p><p>The woman is actually a starving vampire (which is why she is still alive). The entire ghoul's nest is actually a prison for the vampire. Details about the vampire are up to the DM for future adventures.</p></blockquote><p></p>
[QUOTE="GSHamster, post: 5711525, member: 20187"] Room 1 - Entrance The starting section of the warrens is a gauntlet of ghouls. As the players work their way into the warren, ghouls come at them in a constant stream of 2 or 3 ghouls every few rounds. Idea is to try and evoke horror games where the ghouls are jumping out of the darkness at the players. Room 2 - Puzzle/RP Challenge A room with dead bodies, which have been killed by the ghouls and partially eaten, but have not risen yet. Two of the people in this room are not dead yet, though they probably have been infected with the ghoul's disease. The challenge is to save the survivors or maybe kill them and prevent the creation of more ghouls. Room 3 - Red herring Stumble across a dark relic in a large chamber with many ghouls. The ghouls are intently focusing on the relic, though if they notice the PCs, they will attack. The artifact can be whatever you like, but it doesn't actually have anything to do with the ghouls. Room 4 - Climax The Ghoul King and several minions here, feasting on dead bodies. A straightforward fight. Room 5 - Plot Twist A room with a central pillar. Chained to the pillar is what looks like a broken, almost dead human woman. A Circle of Protection from Evil surrounds the pillar and female, keeping the ghouls at bay, though they keep circling the pillar. The woman is actually a starving vampire (which is why she is still alive). The entire ghoul's nest is actually a prison for the vampire. Details about the vampire are up to the DM for future adventures. [/QUOTE]
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A "Five Room Dungeon" ghoul nest
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