Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
A fix for Hide in Plain Sight
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lyxen" data-source="post: 8378498" data-attributes="member: 7032025"><p>I agree. For me it's the same thing as the really completely stupid gloomstalker feature "umbral sight" which is much too strong.</p><p></p><p>I have a tendency not to use house rules in 5e (in 3e we had pages and pages of house rules which were a pain to write and to maintain with new publications and it made it harder to move from table to table depending on a DM's preference), so I will probably not use your tweak, but it seems an interesting one (apart from the fact that I don't like fixed bonus in 5e, they interfere badly with bounded accuracy especially if they are large, but that's a feature of the original power anyway).</p><p></p><p>Just one comment, +10 to stealth is really a huge bonus, I would suggest, if you make it longer lasting and "renewable" to lower it to +5 after you move the first time. It's already very strong, and you could even change it to advantage to stop interfering with BA.</p></blockquote><p></p>
[QUOTE="Lyxen, post: 8378498, member: 7032025"] I agree. For me it's the same thing as the really completely stupid gloomstalker feature "umbral sight" which is much too strong. I have a tendency not to use house rules in 5e (in 3e we had pages and pages of house rules which were a pain to write and to maintain with new publications and it made it harder to move from table to table depending on a DM's preference), so I will probably not use your tweak, but it seems an interesting one (apart from the fact that I don't like fixed bonus in 5e, they interfere badly with bounded accuracy especially if they are large, but that's a feature of the original power anyway). Just one comment, +10 to stealth is really a huge bonus, I would suggest, if you make it longer lasting and "renewable" to lower it to +5 after you move the first time. It's already very strong, and you could even change it to advantage to stop interfering with BA. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
A fix for Hide in Plain Sight
Top