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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
A (free) setting for 4E - Seven deadly sins
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<blockquote data-quote="sunmaster" data-source="post: 3802428" data-attributes="member: 54722"><p>Now we will look at the classes. And make some notes about character</p><p>creation.</p><p></p><p>All things begins with the GM. He makes following the normal rules of</p><p>D&D 4E seven men and seven women characters. The progeny is created by</p><p>mixing the attributes of the respective father and mother and giving</p><p>some points with which the attributes can be shuffled on point for point</p><p>basis. The skills are determined in a somewhat similar procedure. The</p><p>exact procedure of all this has to be written.</p><p>I think this is a good way to "visualize" how a daughter or a son gets</p><p>things from the father and the mother.</p><p>How many generations are created is determined by the GM.</p><p></p><p>The players then choose from all the GM created men and women a father</p><p>and a mother and create following the above mentioned procedure a</p><p>progeny to them.</p><p></p><p>All the people on the planes have classes following ancient professions:</p><p>farmer, smith and similar. The classes of D&D are roles which they want</p><p>to take when it is time for them to get more influence of one or other</p><p>kind on the planes (speak adventure time).</p><p></p><p></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Copyright (c) 2007 sunmaster.</span></p><p><span style="font-size: 9px">Permission is granted to copy, distribute and/or modify this document</span></p><p><span style="font-size: 9px">under the terms of the GNU Free Documentation License, Version 1.2</span></p><p><span style="font-size: 9px">or any later version published by the Free Software Foundation;</span></p><p><span style="font-size: 9px">with no Invariant Sections, no Front-Cover Texts, and no Back-Cover</span></p><p><span style="font-size: 9px">Texts. A copy of the license is included in the section entitled "GNU</span></p><p><span style="font-size: 9px">Free Documentation License".</span></p><p><span style="font-size: 9px"></span></p></blockquote><p></p>
[QUOTE="sunmaster, post: 3802428, member: 54722"] Now we will look at the classes. And make some notes about character creation. All things begins with the GM. He makes following the normal rules of D&D 4E seven men and seven women characters. The progeny is created by mixing the attributes of the respective father and mother and giving some points with which the attributes can be shuffled on point for point basis. The skills are determined in a somewhat similar procedure. The exact procedure of all this has to be written. I think this is a good way to "visualize" how a daughter or a son gets things from the father and the mother. How many generations are created is determined by the GM. The players then choose from all the GM created men and women a father and a mother and create following the above mentioned procedure a progeny to them. All the people on the planes have classes following ancient professions: farmer, smith and similar. The classes of D&D are roles which they want to take when it is time for them to get more influence of one or other kind on the planes (speak adventure time). [SIZE=1] Copyright (c) 2007 sunmaster. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the section entitled "GNU Free Documentation License". [/SIZE] [/QUOTE]
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A (free) setting for 4E - Seven deadly sins
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