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A gambling scene?
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<blockquote data-quote="bennyhobo" data-source="post: 5305972" data-attributes="member: 89606"><p>That's good stuff.  I like the gold rush idea, so far as to say that there's some kind of big event happening in town that they didn't expect to bump into.  See, at the end of our last session I told them to level up their characters and go ahead and buy whatever goods they wanted with the gold they'd accumulated so far.  I justified that by saying that they're going to start the next game having arrived in Nenlast, and the first thing they'd do is resupply.  And that would save us time on game day so they weren't shopping from the PHB or character builder.</p><p> </p><p>So they will have already spent some money when we start the game, and will already be a little low on cash.</p><p> </p><p>A couple weeks ago (in game time) the party was in Fallcrest during a big fall harvest festival.  Maybe Nenlast is having a similar party?</p><p> </p><p>Oh, how about this:  A group of fishermen have just pulled a giant and rare fish from Lake Nen.  The capture of a creature this size is a blessing to the town, because it's preserved meat will help the people survive the coming winter with plenty of food.  So there's a big party going on across the village.  The party can come into town during this.</p><p> </p><p>But the party's guide sees it differently.  This giant and rare creature is too giant and too rare for these villagers to have caught by chance.  This is an indication of danger... a threat from the evil force that I've introduced previously.  Late at night, after all the drunks have stumbled to wherever they will sleep off the ale, hundreds of evil creatures burst from the corpse of the great fish and swarm the town.  The party can either fight legions of minions, or flee.</p><p> </p><p>I like that, but how can I take that toward gambling, and how can that push the plot forward?  And what giant beast would they have caught?  Maybe an Aboleth (I keep trying to come up with some way to use that stupid-looking mini)?</p></blockquote><p></p>
[QUOTE="bennyhobo, post: 5305972, member: 89606"] That's good stuff. I like the gold rush idea, so far as to say that there's some kind of big event happening in town that they didn't expect to bump into. See, at the end of our last session I told them to level up their characters and go ahead and buy whatever goods they wanted with the gold they'd accumulated so far. I justified that by saying that they're going to start the next game having arrived in Nenlast, and the first thing they'd do is resupply. And that would save us time on game day so they weren't shopping from the PHB or character builder. So they will have already spent some money when we start the game, and will already be a little low on cash. A couple weeks ago (in game time) the party was in Fallcrest during a big fall harvest festival. Maybe Nenlast is having a similar party? Oh, how about this: A group of fishermen have just pulled a giant and rare fish from Lake Nen. The capture of a creature this size is a blessing to the town, because it's preserved meat will help the people survive the coming winter with plenty of food. So there's a big party going on across the village. The party can come into town during this. But the party's guide sees it differently. This giant and rare creature is too giant and too rare for these villagers to have caught by chance. This is an indication of danger... a threat from the evil force that I've introduced previously. Late at night, after all the drunks have stumbled to wherever they will sleep off the ale, hundreds of evil creatures burst from the corpse of the great fish and swarm the town. The party can either fight legions of minions, or flee. I like that, but how can I take that toward gambling, and how can that push the plot forward? And what giant beast would they have caught? Maybe an Aboleth (I keep trying to come up with some way to use that stupid-looking mini)? [/QUOTE]
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